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In-Blender shot shows primitive collisions rotated to wrap around some geometry elements.
In Model Viewer shot shows some objects, especially with rotations on more than two axis, having different rotations entirely.
Check tests/rotationTest/RotationTest.blend for sample.
The text was updated successfully, but these errors were encountered:
@GTD-Carthage does this issue still persist?
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In-Blender shot shows primitive collisions rotated to wrap around some geometry elements.
In Model Viewer shot shows some objects, especially with rotations on more than two axis, having different rotations entirely.
Check tests/rotationTest/RotationTest.blend for sample.
The text was updated successfully, but these errors were encountered: