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[REQ] Enabling of material file exports #69

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instakibbs opened this issue Jun 8, 2020 · 1 comment
Open

[REQ] Enabling of material file exports #69

instakibbs opened this issue Jun 8, 2020 · 1 comment

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@instakibbs
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instakibbs commented Jun 8, 2020

Please allow NMSDK to generate and export material files. Perhaps a list of templates players could choose from that are common in the game?

For example, perhaps the actual base item as a reference, like concrete, metal, inner wall, etc. Something a modder could relate to visually how it looks in game?

The player could select the template in a drop down, then specify the path to their diffuse, masks, and normal maps, or potentially a check box for all 3 in case a model doesn't require those.

If the template wasn't desired, maybe an option to create their own material file from scratch?

@monkeyman192
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Ok, finally going to get around to at least partially fixing this. The current code cannot handle any models that are imported which have materials so this needs to fixed/improved. I think I'll implement at least in some way your suggestions

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