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Is your feature request related to a problem? Please describe.
When importing vanilla models into Blender via NMSDK, vanilla material files are automatically read and translated into a Blender material with textures properly linked in the node graph. However, if a vanilla (or otherwise located in unpack) material is input in the "Material" field in "NMS Mesh Properties", there is no option to view the material applied to the object.
Describe the solution you'd like
Implement an option to import a material linked in the "Material" field in "NMS Mesh Properties", perhaps via a button similar to the "Import referenced NMS scene file" option.
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
When importing vanilla models into Blender via NMSDK, vanilla material files are automatically read and translated into a Blender material with textures properly linked in the node graph. However, if a vanilla (or otherwise located in unpack) material is input in the "Material" field in "NMS Mesh Properties", there is no option to view the material applied to the object.
Describe the solution you'd like
Implement an option to import a material linked in the "Material" field in "NMS Mesh Properties", perhaps via a button similar to the "Import referenced NMS scene file" option.
The text was updated successfully, but these errors were encountered: