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Starting control stream establishment failed (local network only) #26

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kjs00333 opened this issue Dec 4, 2018 · 3 comments
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@kjs00333
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kjs00333 commented Dec 4, 2018

Hello - Having an issue with moonlight Pc app and not sure what the issue is considering this was working last week with the same setup. No network changes were made since that time and now. I am using this over the LAN, no WAN necessary.

When I use the PC app, it connects correctly and I can see my games. I launch my desired game on the PC and it looks like its going to connect but times out with "Starting control stream establishment failed error 10035" The funny part is, on my gaming PC, I can SEE the game launching!! Very strange.

I used the Moonlight port tester and everything comes back clean. I have also uninstalled moonlight and reinstalled with no luck. Geforce Experience was reinstalled and I'm using the latest nvidia drivers.

Here is the log from the port tester:

Moonlight Internet Streaming Tester v2.1.0.0
GeForce Experience installed and GameStream is enabled
Testing GameStream ports via loopback
Testing TCP 47984...Success
Testing TCP 47989...Success
Testing TCP 48010...Success
Testing UDP 47998...Success
Testing UDP 47999...Success
Testing UDP 48000...Success
Testing UDP 48002...Success
Testing UDP 48010...Success
Finding local IP address...10.49.10.6
Testing GameStream ports via local network
Testing TCP 47984...Success
Testing TCP 47989...Success
Testing TCP 48010...Success
Testing UDP 47998...Success
Testing UDP 47999...Success
Testing UDP 48000...Success
Testing UDP 48002...Success
Testing UDP 48010...Success

Any help would be appreciated.

@kjs00333
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kjs00333 commented Dec 4, 2018

I would also like to add that this works fine from my cell phone using the Android app on the same network going to the same gaming PC. Just does not work from the main PC I am trying to stream from.

@cgutman
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cgutman commented Dec 4, 2018

You need to update Moonlight on your PC to v0.6.4 for GeForce Experience 3.16.

@kjs00333
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kjs00333 commented Dec 4, 2018

Thank you! This corrected the problem.

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