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Section 2.1: Definitions of live streaming and interactive.  #116

@SpencerDawkins

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@SpencerDawkins

From @acbegen

Section 2.1: Definitions of live streaming and interactive. Cullen’s suggestion was good but I think the text fell short in putting a clear definition.

  • Interactive does not necessarily require bidirectional media flows. At least, the flow from the receiver(s) don’t need to go back to the sender(s). If a group of viewers are watching a live football game but also chatting on whatsapp, that is still interactive. Whether watchparty or sharedplay (where there is no media going back to anything) is interactive or not, we can debate that. Since such services require a tightly synchronized playback, I’d consider them in the interactive class.

  • Live streaming does not involve only things happening live. It also involves concurrent streaming of linear TV programming off the satellite, cable, over-the-air or IPTV broadcast, where the programming is not necessarily a real-time event. See our definitions at: https://arxiv.org/pdf/2310.03256.pdf

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