Replies: 3 comments 3 replies
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I think the easiest way to achieve this would be to duplicate the "mark as name" feature. We could have a context menu option "mark morph as invalid" and a file called "invalid-morphs.txt" or something. |
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Now that I've thought about this some, and seen a lot of wrong parses from jieba, I realize what I would really like to do is to be able to fix the morphs on a card. I think your plan is to make the I understand if this is too much work for the benefit, especially if the morphs produced for other languages are better. |
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Not adding any new features, apologies. |
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Originally posted by @xofm31 in #221 (comment)
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