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$(CFLAGS) \
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`pkg-config --libs libuv` -lm -lX11 -lGL -lpthread \
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$(LDFLAGS)
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- $(CC) test-libversion .c deps/pugl/pugl/pugl_x11.c \
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+ $(CC) zest .c deps/pugl/pugl/pugl_x11.c \
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$(CFLAGS) \
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-DPUGL_HAVE_GL \
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-ldl -o zest -lX11 -lGL -lpthread -I deps/pugl -std=gnu99 -Wno-trigraphs \
@@ -41,7 +41,7 @@ osx: deps/libuv.a
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./deps/libnanovg.a \
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src/osc-bridge/libosc-bridge.a \
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./deps/libuv/.libs/libuv.a -lm -framework OpenGL -lpthread
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- $(CC) test-libversion .c deps/pugl/build/libpugl-0.a -ldl -o zest -framework OpenGL -framework AppKit -lpthread -I deps/pugl -std=gnu99
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+ $(CC) zest .c deps/pugl/build/libpugl-0.a -ldl -o zest -framework OpenGL -framework AppKit -lpthread -I deps/pugl -std=gnu99
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windows : buildpuglwin deps/libuv-win.a
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ruby ./rebuild-fcache.rb
@@ -54,7 +54,7 @@ windows: buildpuglwin deps/libuv-win.a
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src/osc-bridge/libosc-bridge.a \
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./deps/libuv-win.a \
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-lm -lpthread -lws2_32 -lkernel32 -lpsapi -luserenv -liphlpapi -lglu32 -lgdi32 -lopengl32
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- $(CC) -mstackrealign -DWIN32 test-libversion .c deps/pugl/build/libpugl-0.a -o zest.exe -lpthread -I deps/pugl -std=c99 -lws2_32 -lkernel32 -lpsapi -luserenv -liphlpapi -lglu32 -lgdi32 -lopengl32
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+ $(CC) -mstackrealign -DWIN32 zest .c deps/pugl/build/libpugl-0.a -o zest.exe -lpthread -I deps/pugl -std=c99 -lws2_32 -lkernel32 -lpsapi -luserenv -liphlpapi -lglu32 -lgdi32 -lopengl32
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# Bypass PUGL's WAF builder by manually build according to WAF-generated cmdline
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buildpuglwin :
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