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#1 pong : sound looping #2

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mseyne opened this issue Feb 13, 2016 · 0 comments
Open

#1 pong : sound looping #2

mseyne opened this issue Feb 13, 2016 · 0 comments

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@mseyne
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mseyne commented Feb 13, 2016

Maybe I will repair later the looping sound when the ball collide with the up and down side of a paddle.

Sup.Audio.playSound("Path", 1.0, { loop: false});

Maybe would work ? I need to do tests.

mseyne added a commit that referenced this issue Feb 14, 2016
@mseyne mseyne changed the title sound looping #1 pong : sound looping Feb 20, 2016
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