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sockets.js
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var express = require('express');
var app = express();
var redis = require('redis'),
redisClient = redis.createClient(22959, 'ec2-34-226-156-118.compute-1.amazonaws.com', {password: 'p680c42a1f6e9905534bb182ca891193a779ad611f484677cf5f981540d2fbda2'});
var http = require('http').createServer(app);
var io = require('socket.io')(http);
var playersNamespace = function(socket) {
redisClient.lrange('players', 0, -1, function(err, reply) {
if (err) {
console.log(err);
} else {
console.log('sending players: ' + reply);
socket.emit('addPlayer', reply);
socket.broadcast.emit('addPlayer', reply);
}
})
socket.on('start-game', function() {
socket.broadcast.emit('start-game');
})
}
var sockets = [];
var gameNamespace = function(socket) {
sockets.push(socket);
socket.broadcast.emit('stop-timer');
var randomTurn;
var turn;
randomTurn = setTimeout(function() {
turn = Math.floor(Math.random() * (sockets.length - 1));
console.log('turns: ' + turn);
socket.emit('your-turn', sockets[turn].id);
socket.broadcast.emit('your-turn', sockets[turn].id);
socket.emit('turn-count', turn);
socket.broadcast.emit('turn-count', turn);
}, 1000);
socket.on('stop-timer', function() {
clearTimeout(randomTurn);
})
socket.on('write', function(msg) {
socket.broadcast.emit('write', msg);
});
socket.on('change-turn', function(msg) {
if (msg > sockets.length - 1) {
msg = 0;
}
console.log('turns (after first): ' + msg);
socket.emit('your-turn', sockets[msg].id);
socket.broadcast.emit('your-turn', sockets[msg].id);
socket.emit('turn-count', msg);
socket.broadcast.emit('turn-count', msg);
})
socket.on('disconnect', function() {
var toBeRemoved = sockets.indexOf(socket);
sockets.splice(toBeRemoved, 1);
})
}
module.exports.playersNamespace = playersNamespace;
module.exports.gameNamespace = gameNamespace;