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[suggestion] Better autocrafter #133

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@TheEt1234

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@TheEt1234

When automatically crafting something with multiple ingredients, there often is a problem where the supply of one ingredient is way bigger than the other

Like for example with bonemeal:mulch, you often have way way too many leaves going in, filling the autocrafter with leaves, leaving no space for wood

And that is a tricky problem that the player shouldnt deal with imo

What would be my idea to solve this problem at the pipeworks level:

The ability to optionally allocate slots for certain items

When enabling this option, with a recipe like mulch, it will "allocate" 8 slots for leaves, and 1 slot for wood, and the rest being blocked

By "allocate" i mean restricting the slot to only one item type

Also to avoid having to spam the autocrafter with digiline "single" commands, it would be cool if we had a "all" digiline command that would just make the autocrafter try to craft the most it can

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