Open
Description
Use case: allow a "guest" to use a protected chest even he is not member of one area.
Notice: creating an area limited to the specific chest also works, but it consumes one area protection "slot", by default you don't own that many slot as a classical user.
Adding a on_skeleton_key_use() and defining ways to open chest seems quite straightforward.
May also require to think of who can emit keys: only chest owner ? all people owning the area ? Only people listed able to make keys by the owner ? Another checkbox to define who can per chest ?