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munin-async spoolfetch should send data earlier #619

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@madduck

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@madduck

It seems that munin-async --spoolfetch on the client first reads all data and only then sends it over the wire. This is not only memory-intensive, it's also a problem when the reading takes longer than 180 seconds and the socket times out.

I just noticed this in the case of a particularly slow host which was cut off for three days, while munin-asyncd kept collecting. munin-async in this case is unable to read in all the data before the master kills the connection without seeing any data.

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