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Description
Recreating the bug:
Run the following:
d1 $ slow 4 $ striate 32 "bev" # cut 1 # room 1
3 group
1116 group
-912 dirt_sample_1_2
out: 36 bufnum: 376 sustain: 0.49975594878197 begin: 0.625 end: 0.65625 speed: 1 endSpeed: 1 freq: 261.62557983398 pan: 0 span: 1
-920 dirt_gate2
out: 38 in: 36 sustain: 0.49975594878197 fadeInTime: 0.0010000000474975 fadeTime: 0.0010000000474975 gain: 1 overgain: 0 amp: 0.40000000596046 sample: -1945774592 gateSample: 0 cut: 1 gateCut: 0 cutAllSamples: 0
1004 dirt_delay2
dryBus: 38 effectBus: 40 gate: 1 delaytime: 0 delayfeedback: 0 delaySend: 1 delayAmp: 0 lock: 0 cps: 0.63333332538605 resumed: 0
1003 dirt_reverb2
dryBus: 38 effectBus: 40 gate: 1 room: 1 size: 0.10000000149012 dry: 0 resumed: 0
1002 dirt_leslie2
dryBus: 38 effectBus: 40 gate: 1 leslie: 0.5 lrate: 6.6999998092651 lsize: 0.30000001192093 resumed: 0
1001 dirt_rms2
dryBus: 38 effectBus: 40 gate: 1 rmsReplyRate: 0 rmsPeakLag: 0 orbitIndex: 0 resumed: 0
1000 dirt_monitor2
dryBus: 38 effectBus: 40 outBus: 0 gate: 1 limitertype: 1 resumed: 0
Now run the following, you'll hear SuperDirt hang for a second and then it'll start working again, with no reverb:
d1 $ slow 4 $ striate 32 "bev" # cut 1 # room 1 # timescale 0.5
3 group
1285 group
-3616 dirt_stretchsample_1_2
out: 36 bufnum: 376 sustain: 0.24887797236443 begin: 0.90625 end: 0.9375 speed: 1 endSpeed: 1 freq: 261.62557983398 timescale: 0.5 timescalewin: 1 pan: 0 span: 1
-3624 dirt_gate2
out: 38 in: 36 sustain: 0.24887797236443 fadeInTime: 0.0010000000474975 fadeTime: 0.0010000000474975 gain: 1 overgain: 0 amp: 0.40000000596046 sample: -1945774592 gateSample: 0 cut: 1 gateCut: 0 cutAllSamples: 0
1004 dirt_delay2
dryBus: 38 effectBus: 40 gate: 1 delaytime: 0 delayfeedback: 0 delaySend: 1 delayAmp: 0 lock: 0 cps: 0.63333332538605 resumed: 0
1003 dirt_reverb2
dryBus: 38 effectBus: 40 gate: 1 room: 1 size: 0.10000000149012 dry: 0 resumed: 0
1002 dirt_leslie2
dryBus: 38 effectBus: 40 gate: 1 leslie: 0.5 lrate: 6.6999998092651 lsize: 0.30000001192093 resumed: 0
1001 dirt_rms2
dryBus: 38 effectBus: 40 gate: 1 rmsReplyRate: 0 rmsPeakLag: 0 orbitIndex: 0 resumed: 0
1000 dirt_monitor2
dryBus: 38 effectBus: 40 outBus: 0 gate: 1 limitertype: 1 resumed: 0
Let's try to go back to the old pattern, with the reverb it had. It seems the reverb has died and doesn't work anymore:
d1 $ slow 4 $ striate 32 "bev" # cut 1 # room 1
3 group
2026 group
-15472 dirt_sample_1_2
out: 36 bufnum: 376 sustain: 0.49975594878197 begin: 0.0625 end: 0.09375 speed: 1 endSpeed: 1 freq: 261.62557983398 pan: 0 span: 1
-15480 dirt_gate2
out: 38 in: 36 sustain: 0.49975594878197 fadeInTime: 0.0010000000474975 fadeTime: 0.0010000000474975 gain: 1 overgain: 0 amp: 0.40000000596046 sample: -1945774592 gateSample: 0 cut: 1 gateCut: 0 cutAllSamples: 0
1004 dirt_delay2
dryBus: 38 effectBus: 40 gate: 1 delaytime: 0 delayfeedback: 0 delaySend: 1 delayAmp: 0 lock: 0 cps: 0.63333332538605 resumed: 0
1003 dirt_reverb2
dryBus: 38 effectBus: 40 gate: 1 room: 1 size: 0.10000000149012 dry: 0 resumed: 0
1002 dirt_leslie2
dryBus: 38 effectBus: 40 gate: 1 leslie: 0.5 lrate: 6.6999998092651 lsize: 0.30000001192093 resumed: 0
1001 dirt_rms2
dryBus: 38 effectBus: 40 gate: 1 rmsReplyRate: 0 rmsPeakLag: 0 orbitIndex: 0 resumed: 0
1000 dirt_monitor2
dryBus: 38 effectBus: 40 outBus: 0 gate: 1 limitertype: 1 resumed: 0
Let's try the following to fix the issue:
panic
d1 $ slow 4 $ striate 32 "bev" # cut 1 # room 1
3 group
2756 group
-26192 dirt_sample_1_2
out: 36 bufnum: 376 sustain: 0.49975594878197 begin: 0.40625 end: 0.4375 speed: 1 endSpeed: 1 freq: 261.62557983398 pan: 0 span: 1
-26200 dirt_gate2
out: 38 in: 36 sustain: 0.49975594878197 fadeInTime: 0.0010000000474975 fadeTime: 0.0010000000474975 gain: 1 overgain: 0 amp: 0.40000000596046 sample: -1945774592 gateSample: 0 cut: 1 gateCut: 0 cutAllSamples: 0
2671 dirt_delay2
dryBus: 38 effectBus: 40 gate: 1 delaytime: 0 delayfeedback: 0 delaySend: 1 delayAmp: 0 lock: 0 cps: 0.63333332538605 resumed: 0
2670 dirt_reverb2
dryBus: 38 effectBus: 40 gate: 1 room: 1 size: 0.10000000149012 dry: 0 resumed: 0
2669 dirt_leslie2
dryBus: 38 effectBus: 40 gate: 1 leslie: 0.5 lrate: 6.6999998092651 lsize: 0.30000001192093 resumed: 0
2668 dirt_rms2
dryBus: 38 effectBus: 40 gate: 1 rmsReplyRate: 0 rmsPeakLag: 0 orbitIndex: 0 resumed: 0
2667 dirt_monitor2
dryBus: 38 effectBus: 40 outBus: 0 gate: 1 limitertype: 1 resumed: 0
1003 dirt_reverb2
dryBus: 38 effectBus: 40 gate: -1.2000000476837 room: 1 size: 0.10000000149012 dry: 0 resumed: 0
1001 dirt_rms2
dryBus: 38 effectBus: 40 gate: -1.2000000476837 rmsReplyRate: 0 rmsPeakLag: 0 orbitIndex: 0 resumed: 0
It fixes the issue but the old dirt_room2
and dirt_rms2
associated with the orbits couldn't be "killed" by the panic
. And they appear with a negative gate as zombie nodes. Some times I've tried this even more global effects appear as zombies.
- It seems the issue only happens with low
timescales
, the threshold is around# timescale 0.548
, regardless of the sample.
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