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This seems to load the default Mult.asm file of the Web IDE file system, which is always the empty default. An easy fix would be to just comment out this line, but I think this would ignore the underlying problem.
If you look at the hardware simulator, the code written there is saved to the Web IDEs file system. So when I reload the page, my changes are still there. In the CPU Emulator, the ROM is also cleared, when I reload the page. So the actual problem seems to be, that the user input in the ROM is not saved to the Web IDEs file system.
Just ran into this issue myself, and found this bug after googling.
As a workaround, executing the fist step first, then filling out the asm code works, but it's an annoying workaround.
The real issue is that the asm code is not being saved.
If the file actually gets saved like it does for the hardware simulator, everything would work as intended, the load Mult.asm line included.
Hey, if this helps, I realized after, in the assembler u have to load the asm file lol and fill that, and then when u load that file in the cpu emulator it will correctly open that same file.
Hey, if this helps, I realized after, in the assembler u have to load the asm file lol and fill that, and then when u load that file in the cpu emulator it will correctly open that same file.
It works as a workaround, thanks!
I hope the issue can be fixed anyways, so that everybody can use it as expected.
Activity
amama22 commentedon Mar 9, 2025
having the same problem. how did u manage to test it?
FlorianMiedtke commentedon Mar 10, 2025
I just executed the defined test steps manually.
jimmyvh commentedon Mar 23, 2025
Just ran into this issue myself, and found this bug after googling.
As a workaround, executing the fist step first, then filling out the asm code works, but it's an annoying workaround.
The real issue is that the asm code is not being saved.
If the file actually gets saved like it does for the hardware simulator, everything would work as intended, the load Mult.asm line included.
gacarrillor commentedon Mar 23, 2025
Same issue here.
Duplicate of #551 and #543
amama22 commentedon Mar 23, 2025
Hey, if this helps, I realized after, in the assembler u have to load the asm file lol and fill that, and then when u load that file in the cpu emulator it will correctly open that same file.
gacarrillor commentedon Mar 23, 2025
It works as a workaround, thanks!
I hope the issue can be fixed anyways, so that everybody can use it as expected.
chids04 commentedon Jul 24, 2025
can confirm this issue is still occuring