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Setting "Include All Responses" is missing #792

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Radagasd opened this issue Feb 18, 2025 · 1 comment · Fixed by #793
Closed

Setting "Include All Responses" is missing #792

Radagasd opened this issue Feb 18, 2025 · 1 comment · Fixed by #793
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bug Something isn't working

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@Radagasd
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Describe the bug
The documentation on settings notes that there is a Include All Responses option. However, looking in Godot it does not appear to be there. Either something is wrong, or the documentation needs to be updated.

By the way, just getting started with the addon but it looks lovely so far.

Affected version

  • Dialogue Manager version: 3.3.2
  • Godot version: 4.3

To Reproduce
Steps to reproduce the behavior:

  1. Open the runtime settings for Dialogue Manager
  2. See that Include All Responses is not an option

Expected behavior
Either there should be an Include All Responses option in the settings, or the documentation needs to be updated.

Screenshots
Screenshot of the runtime settings, where Include All Responses is absent.

Image

@Radagasd Radagasd added the bug Something isn't working label Feb 18, 2025
@Fireye04
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Looks like support for the Include All Responses setting was removed in the 3.0 update (https://github.com/nathanhoad/godot_dialogue_manager/releases/tag/v3.0.0), and was instead moved to the DialogueResponsesMenu node as an exported variable, meaning that this can be set from the balloon scene. For example, if using the example balloon:

/addons/dialogue_manager/example_balloon/example_balloon.tscn
Image

(in the inspector) Toggle on/off hide failed responses (negated boolean of include all responses)
Image

I'll go ahead and open up a PR to fix the docs; thanks for the report!

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3 participants