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## [3.2.0-pre.5] - 2023-07-07
### Changes
- Fixed Input Field not handling submit and cancel for Gamepad and other input devices. [UUM-5093](https://issuetracker.unity3d.com/issues/gamepad-cannot-submit-or-exit-inputfield)
- Fixed Input Field showing square character and warning when control characters are entered. (UUM-24871)
- Fixed TextMeshPro crash when upgrading materials. Case #TMPB-187
- Ensured PreferredHeight handles various line heights correctly in TextMeshPro. Case #TMPB-165
- Set FaceInfo setter to public in TextMeshPro. Case #TMPB-182
- Ensured sprites used correct indexes in TextMeshPro. Case #TMPB-200
- Made Maskable now propagates to SubMesh in TextMeshPro. Case #TMPB-191
- Added missing _ScaleRatioA to HDRP and URP shaders in TextMeshPro. Case #TMPB-169
- Fixed TextCore crash when upgrading materials. Case #UUM-32513
Copy file name to clipboardExpand all lines: CHANGELOG.md
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# Changelog
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These are the release notes for the TextMesh Pro UPM package which was first introduced with Unity 2018.1. Please see the following link for the Release Notes for prior versions of TextMesh Pro. http://digitalnativestudios.com/forum/index.php?topic=1363.0
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## [3.2.0-pre.5] - 2023-07-07
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### Changes
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- Fixed Input Field not handling submit and cancel for Gamepad and other input devices. [UUM-5093](https://issuetracker.unity3d.com/issues/gamepad-cannot-submit-or-exit-inputfield)
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- Fixed Input Field showing square character and warning when control characters are entered. (UUM-24871)
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- Fixed TextMeshPro crash when upgrading materials. Case #TMPB-187
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- Ensured PreferredHeight handles various line heights correctly in TextMeshPro. Case #TMPB-165
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- Set FaceInfo setter to public in TextMeshPro. Case #TMPB-182
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- Ensured sprites used correct indexes in TextMeshPro. Case #TMPB-200
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- Made Maskable now propagates to SubMesh in TextMeshPro. Case #TMPB-191
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- Added missing _ScaleRatioA to HDRP and URP shaders in TextMeshPro. Case #TMPB-169
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- Fixed TextCore crash when upgrading materials. Case #UUM-32513
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## [3.2.0-pre.4] - 2022-12-16
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### Changes
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- Fixed italic horizontal displacement of punctuation. (TMPB-133)
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- New menu option added to Import Examples and additional content like Font Assets, Materials Presets, etc for TextMesh Pro. This new menu option is located in "Window -> TextMeshPro -> Import Examples and Extra Content".
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- New menu option added to Convert existing project files and assets created with either the Source Code or DLL only version of TextMesh Pro. Please be sure to backup your project before using this option. The new menu option is located in "Window -> TextMeshPro -> Project Files GUID Remapping Tool".
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- Added Assembly Definitions for the TMP Runtime and Editor scripts.
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- Added support for the UI DirtyLayoutCallback, DirtyVerticesCallback and DirtyMaterialCallback.
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- Added support for the UI DirtyLayoutCallback, DirtyVerticesCallback and DirtyMaterialCallback.
Copy file name to clipboardExpand all lines: Scripts/Editor/PropertyDrawers/TMP_MarkToBaseAdjustmentRecordPropertyDrawer.cs
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privatestringm_PreviousInput;
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privateTMP_FontAssetm_FontAsset;
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//static GUIContent s_CharacterTextFieldLabel = new GUIContent("Char:", "Enter the character or its UTF16 or UTF32 Unicode character escape sequence. For UTF16 use \"\\uFF00\" and for UTF32 use \"\\UFF00FF00\" representation.");
Copy file name to clipboardExpand all lines: Scripts/Editor/PropertyDrawers/TMP_MarkToMarkAdjustmentRecordPropertyDrawer.cs
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privatestringm_PreviousInput;
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privateTMP_FontAssetm_FontAsset;
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staticGUIContents_CharacterTextFieldLabel=newGUIContent("Char:","Enter the character or its UTF16 or UTF32 Unicode character escape sequence. For UTF16 use \"\\uFF00\" and for UTF32 use \"\\UFF00FF00\" representation.");
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