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I think what you need is html2canvas.min.js. It is has all of it's dependencies bundle with it (demonstrated in this example). |
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Hi
I am developing an app in Xamarin Forms for iOS and the only way I think I can use html2canvas would be to pass its code, like the content of html2canvas.min.js, in a string to the web browser component through method WebView.EvaluateJavaScriptAsync(String), but that way I would be missing the rest of libraries that html2canvas depends on. If this makes sense, is there a version of html2canvas that has all the pure javascript it needs?
Thank you
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