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[TF2] Support for Team Fortress after it was added to Source SDK? #422
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There may be a chance™ |
https://github.com/tupoy-ya/source-engine/tree/source-sdk-compat I have updated this engine a bit to support the new SDK, it runs like shit but kind of works. |
Apart from code updates did you had to do any additional manual steps to get it to build? Can you shed some light on what steps you have taken? |
There are usage instructions in README.md, but I wouldn't be surprised if it won't run even after following them. |
@tupoy-ya I'm trying to compile this on ARM, Did you reuse the prebuilt x86_64 client.so? |
Yes, you need to use client and server dlls from source-sdk-2013 which only supports building for x86_64. |
I actually got it to build in the end and got into the main menu but the game window is completely black, I can hear the menu sounds if i move my mouse around. :P I had to disable a few things in code that were causing crashes such as steam integration, replay, particle manager. |
Since Team Fortress 2 is now part of the official SDK , does that mean we can run it? Do you think it is feasible?
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