Mini.jump2d: Is it possible to keep the label constant? #1876
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Contributing guidelines
Module(s)mini.jump2d QuestionAs it is, if you call for word label, you see 2 letters. You press the first letter, and then the second letter changes. folke/flash, for example, has an option that is pretty much the same as this, but better UX, in my opinion. That is, the label remains constant. For example. If you want to go to the word "NeoVim", you see the letters "ab" at the start. You press "a", and then the "b" letter changes to something else. On flash, it remains b, so you can be much faster. Is there already an option for this on jump2d? |
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Can you clarify, please? The full label sequence (as there might be more than one label needed to uniquely identify the jump spot) is computed in advance and is fixed after jumping has started. By default only the next label is shown (i.e. zero steps ahead). But if you see both Here is the difference: jump2d-label-demo.mp4Does this answer the question? |
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Can you clarify, please? The full label sequence (as there might be more than one label needed to uniquely identify the jump spot) is computed in advance and is fixed after jumping has started.
By default only the next label is shown (i.e. zero steps ahead). But if you see both
ab
letters at the spot you want to jump to, then it is the whole sequence you need to type to get there. It can be adjusted it with something likeconfig.view.n_steps_ahead = 2
(which is planned to be a new default after #…