Skip to content

Multiplayer sync issues #1329

@akagemegane

Description

@akagemegane

I took the time to try out OpenOMF's multiplayer through NukemNet. While it worked, it was after the first match that the game started going out of sync and going back to the main menu.

Here is a clip that shows the two desyncs. The latter involved the character select screen spazzing out.

https://youtu.be/3AjHD5RoVqM

Metadata

Metadata

Assignees

No one assigned

    Labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions