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Hi I did a small test with uncompressed Desktop ATF texture ( DXT5) and uncompressed Android ATF Texture (ETC1/PVRTC4/DXT5). Both of them do not work.
Async texture loading also does not work when setting Texture.asyncBitmapUploadEnabled to true;
The text was updated successfully, but these errors were encountered:
Hi I did a small test with uncompressed Desktop ATF texture ( DXT5) and uncompressed Android ATF Texture (ETC1/PVRTC4/DXT5). Both of them do not work.
Async texture loading also does not work when setting Texture.asyncBitmapUploadEnabled to true;
The text was updated successfully, but these errors were encountered: