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When someone is starting from scratch or has already built a semantic model in OH 2 this isn't a big deal. But if someone imports a bunch of Things and Items, or creates a bunch of Things and Items without building the model it becomes awkward adding those already existing Items to the model. One has to leave the model page, find the parent Group Item to add the Items to the right Location or Equipment, then go to the individual Items and edit them to add the semantic tags which takes a ton of clicks.
The text was updated successfully, but these errors were encountered:
One has to leave the model page, find the parent Group Item to add the Items to the right Location or Equipment, then go to the individual Items and edit them to add the semantic tags which takes a ton of clicks.
Model drag/drop would allow you to do it from the model tree. You just drag the item to the right location or equipment. No need to add semantic tags manually.
Model drag/drop would allow you to do it from the model tree. You just drag the item to the right location or equipment. No need to add semantic tags manually.
True, but that's not the main focus of this issue. Though the way I worded the original issue I agree it kind of sounds like it. The whole issue of situating the Items into the model are indeed solved by the drag and drop PR. But it still would be great if we could select existing Items and not just create new Items from this form above and beyond the whole model discussion.
When someone is starting from scratch or has already built a semantic model in OH 2 this isn't a big deal. But if someone imports a bunch of Things and Items, or creates a bunch of Things and Items without building the model it becomes awkward adding those already existing Items to the model. One has to leave the model page, find the parent Group Item to add the Items to the right Location or Equipment, then go to the individual Items and edit them to add the semantic tags which takes a ton of clicks.
The text was updated successfully, but these errors were encountered: