Skip to content

[orx-fx] box-blur probable bug in GLSL #379

@hamoid

Description

@hamoid

Operating System

All

OPENRNDR version

0.4.5

ORX version

0.4.5

Java version (if applicable)

No response

Describe the bug

I suspect there's a bug in this line:

https://github.com/openrndr/orx/blob/master/orx-fx/src/shaders/glsl/blur/box-blur.frag#L52

I will test it. But I think it should be ++w, otherwise the steps are not regular, and the w variable is unused.

Steps to reproduce the bug

No response

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions