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Priority: CriticalRepresents a risk to live serversRepresents a risk to live serversStatus: Pending TestThis PR or Issue requires more testingThis PR or Issue requires more testingType: BugInconsistencies or issues which will cause an issue or problem for users or implementors.Inconsistencies or issues which will cause an issue or problem for users or implementors.
Description
Priority
Critical
Area
- Datapack
- Source
- Map
- Other
What happened?
A bug happened!
In this part of the mission, the amulet doesn't work, only by making one already charged does the mechanic work, but it doesn't work on the map, the map bugs, and the client crashes, and it also doesn't count the deaths of the creatures, making it impossible to cross the wall to the boss's teleport.
bug.mp4
What OS are you seeing the problem on?
Windows
Code of Conduct
- I agree to follow this project's Code of Conduct
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Labels
Priority: CriticalRepresents a risk to live serversRepresents a risk to live serversStatus: Pending TestThis PR or Issue requires more testingThis PR or Issue requires more testingType: BugInconsistencies or issues which will cause an issue or problem for users or implementors.Inconsistencies or issues which will cause an issue or problem for users or implementors.