You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I need to change the height at which animations are played, e.g. exactly 20.5 units higher than the vanilla animation plays, in other cases 40 units lower. So far the only way to get it done is to use e.g. a furniture marker and place it at the respective height, but that only works if the marker is above the ground. If it's beyond the ground the player cannot activate it. Changing the furniture marker heights in Nifscope doesn't change anything, but your tool works fine - except if you need exact offsets. Is there any way to display the unites on screen if you modify an animation's location?
The text was updated successfully, but these errors were encountered:
I need to change the height at which animations are played, e.g. exactly 20.5 units higher than the vanilla animation plays, in other cases 40 units lower. So far the only way to get it done is to use e.g. a furniture marker and place it at the respective height, but that only works if the marker is above the ground. If it's beyond the ground the player cannot activate it. Changing the furniture marker heights in Nifscope doesn't change anything, but your tool works fine - except if you need exact offsets. Is there any way to display the unites on screen if you modify an animation's location?
The text was updated successfully, but these errors were encountered: