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Reloaded-II.Index
PublicReloaded.Hooks-rs
PublicReloaded.Memory
PublicReloaded-II
PublicUniversal .NET Core Powered Modding Framework for any Native Game X86, X64.Reloaded.Messaging
PublicReloaded II's extensible "event-like" solution for passing messages across a local or remote network that sits ontop of LiteNetLib.devops-mkdocs
PublicReloaded.Memory.Buffers
Public[C# & Rust] An implementation of efficient, shared, concurrent and permanent storage of objects in unmanaged memory in static, non-changing locations that last the lifetime of a given process.Reloaded.Community
Publicdevops-rust-cbindgen
PublicReloaded.Memory.SigScan
PublicSimple good performance byte pattern/PE signature scanner, allowing upwards of 5000MB/s per core (30000+MB/s with AVX) on modern hardware.devops-publish-action
PublicReloaded.Hooks
PublicAdvanced native function hooks for x86, x64. Welcome to the next level!devops-changelog
PublicReloaded-III
Publicdevops-rust-test-in-wine
PublicReloaded.Assembler
Public- C# DLL Injection Library capable of injecting x86 DLLs to x86 process from x64 processes.
Reloaded.Parsers.BasicPE
Public