adding support for emulating the original Magnavox Odyssey #197
checktext00
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Well it doesn't have a CPU, it's basically just a circuit for drawing a line and three dots. The netlist system in MAME could probably support it if someone wants to simulate the components. But so far no-one has shown any interest. |
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It could be very interesting to make a KiCAD repository to which anybody can commit schematics since I saw many TTL games inside MAME are not working. |
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Is anyone interested in adding the original Magnavox Odyssey as a supported system in MAME? This was the first home video game console ever released, and acted more like a platform for setting up TV-assisted board games. It had 12 "cards" that were really just external circuit jumpers and could be used in different games. A "game" was just a set of rules including setup of physical items, TV screen overlays, positioning digital squares on the TV in the right position, and with the players rather than the system keeping score and enforcing the rules.
OdysseyNow is a university-sponsored project by Dr. Zachary Horton, a professor of English and Media Studies at the University of Pittsburgh, that has a bunch of info on the system and games, and even an emulator available
links:
Oyssey Now project: https://www.odysseynow.org/About.html
Oyssey Now emulator: https://pathealy.itch.io/odyssey-now-hal
Wikipedia: https://en.wikipedia.org/wiki/Magnavox_Odyssey
general history, with circuit card descripions: https://videogamehistorian.wordpress.com/2015/11/16/1tl200-a-magnavox-odyssey/
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