-
Notifications
You must be signed in to change notification settings - Fork 12
Open
Labels
Client-sidepriority: 1 - middleIssues which should be done at some point, but aren't that important.Issues which should be done at some point, but aren't that important.
Description
- needs a way to quickly test a puzzle
- tabbing out activates the pause menu as if you're in a match
- there should be keyboard controls to modify the puzzle, not just mouse; that includes navigating to the editor itself which I believe is only accessible by mouse right now
- for panels without transparency it is hard to see at a glance which one is selected
- needs a way to modify move count, stop time, shake time
- some of the options aren't very obvious from just the picture, like setting the cursor start position vs moving the cursor in the playfield
- Overall I'm not sure if using GameBase as the foundation for the editor is the right approach as a bunch of related problems are from the ClientStack not being particularly made for this. Maybe we can use some of it with compartmentalization but probably not the whole thing.
- Need a way to add new puzzles at a spot
- Need a way to add a puzzle for current state in replay
- Need a way to change puzzle type
- Polish
Metadata
Metadata
Assignees
Labels
Client-sidepriority: 1 - middleIssues which should be done at some point, but aren't that important.Issues which should be done at some point, but aren't that important.