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RuntimeException com.pedro.encoder.utils.gl.GlUtil in checkGlError drawScreen end. GL error: 1282 #1726

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mkrn opened this issue Feb 25, 2025 · 1 comment

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@mkrn
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mkrn commented Feb 25, 2025

Describe the bug
RuntimeException

com.pedro.encoder.utils.gl.GlUtil in checkGlError

drawScreen end. GL error: 1282

com.pedro.encoder.utils.gl.GlUtil in checkGlError at line 132
com.pedro.encoder.input.gl.render.ScreenRender in draw at line 162
com.pedro.encoder.input.gl.render.ScreenRender in draw at line 102
com.pedro.encoder.input.gl.render.MainRender in drawScreen at line 66
com.pedro.library.view.OpenGlView in draw at line 283
com.pedro.library.view.OpenGlView in lambda$onFrameAvailable$8 at line 392
com.pedro.library.view.OpenGlView in $r8$lambda$vJwbK12_BE-uCmbwEC6ILv861MA
com.pedro.library.view.OpenGlView$$ExternalSyntheticLambda8 in run at line 2
java.util.concurrent.ThreadPoolExecutor in runWorker at line 1145
java.util.concurrent.ThreadPoolExecutor$Worker in run at line 644

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To Reproduce
Steps to reproduce the behavior:

  1. Use the app in production

Expected behavior
Not crash

Screenshots

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Smartphone (please complete the following information):

  • Many
  • implementation 'com.github.pedroSG94.RootEncoder:library:2.5.5'

Additional context
Add any other context about the problem here.

@pedroSG94
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Hello,

I did a commit that could help for both issues reported:
45109ae
I will create a new release soon

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