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From my experience I can tell you to use premultiplied alpha, it is almost always better and I believe the browsers will be usually using it internally anyway. So just pixelStorei(UNPACK_PREMULTIPLY_ALPHA_WEBGL, 1)
You can see the WebKit/Blink code here, an HTMLCanvas element is premultiplied, but apparently video tag frames are not.
We should have one official way
http://webglfundamentals.org/webgl/lessons/webgl-and-alpha.html
Related issue in Plask
deanm/plask#37
Similar issue in ThreeJS
mrdoob/three.js#1074
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