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Description
Adding tag in pharo is much simpler than using github.
Now as post creation action we get an error
execute
(IceTipCreateTagPanel
newApplication: context application
model: self item)
asDialogWindow
okAction: [ self context refreshTags ];
centeredRelativeTo: context window;
open
IceTipRepositoryGroupPanel did not understand #refreshTags
IceTipRepositoryGroupPanel(Object)>>doesNotUnderstand: #refreshTags
[ self context refreshTags ] in IceTipCreateTagCommand>>execute in Block: [ self context refreshTags ]
FullBlockClosure(BlockClosure)>>cull:
SpDialogWindowPresenter>>triggerOkAction
[
presenter triggerOkAction.
presenter close ] in [ :presenter |
self acceptThen: [
presenter triggerOkAction.
presenter close ] ] in IceTipCreateTagPanel>>initializeDialogWindow: in Block: [ ...
IceTipCreateTagPanel>>acceptThen:
[ :presenter |
self acceptThen: [
presenter triggerOkAction.
presenter close ] ] in IceTipCreateTagPanel>>initializeDialogWindow: in Block: [ :presenter | ...
FullBlockClosure(BlockClosure)>>cull:
[ aBlock cull: self ] in SpDialogWindowPresenter>>addButton:do: in Block: [ aBlock cull: self ]
SpButtonPresenter>>performAction
SpMorphicButtonAdapter>>action
SpPluggableButtonMorph(PluggableButtonMorph)>>performAction:
[:m |
(m containsPoint: evt cursorPoint) ifTrue: [m enabled ifTrue: [ m performAction: evt ]]] in SpPluggableButtonMorph(PluggableButtonMorph)>>mouseUp: in Block: [:m |...
Array(SequenceableCollection)>>do:
SpPluggableButtonMorph(PluggableButtonMorph)>>mouseUp:
SpPluggableButtonMorph(Morph)>>handleMouseUp:
MouseButtonEvent>>sentTo:
SpPluggableButtonMorph(Morph)>>handleEvent:
SpPluggableButtonMorph(Morph)>>handleFocusEvent:
[
result := focusHolder handleFocusEvent: transformedEvent.
] in HandMorph>>sendFocusEvent:to:clear: in Block: [...
FullBlockClosure(BlockClosure)>>on:do:
WorldMorph>>becomeActiveDuring:
HandMorph>>sendFocusEvent:to:clear:
HandMorph>>sendEvent:focus:clear:
HandMorph>>sendMouseEvent:
HandMorph>>handleEvent:
[
(morphicWorld activeHand isNotNil and: [ anEvent hand isNotNil ]) ifTrue: [
morphicWorld activeHand handleEvent: anEvent
]
] in OSWindowMorphicEventHandler>>dispatchMorphicEvent: in Block: [...
WorldState>>runStepMethodsIn:
WorldMorph>>runStepMethods
WorldState>>doOneCycleFor:
WorldMorph>>doOneCycleNow
WorldMorph>>doOneCycle
[
| extraWorldsToDraw |
extraWorldsToDraw := ExtraWorldListMutex critical: [
self extraWorldList ].
extraWorldsToDraw do: [ :world | world doOneCycle ].
(self currentWorld isNotNil and: [
(extraWorldsToDraw includes: self currentWorld) not ]) ifTrue: [
self currentWorld doOneCycle ] ] in WorldMorph class>>doOneCycle in Block: [...
FullBlockClosure(BlockClosure)>>ensure:
WorldState class>>doDrawCycleWith:
WorldMorph class>>doOneCycle
MorphicRenderLoop>>doOneCycle
MorphicRenderLoop>>doOneCycleWhile:
[ MorphicRenderLoop new doOneCycleWhile: [ true ] ] in MorphicUIManager>>spawnNewProcess in Block: [ MorphicRenderLoop new doOneCycleWhile: [ tru[..]
[self value.
"IMPORTANT: Do not step over next line of code. See method comments for details"
Processor terminateRealActive] in FullBlockClosure(BlockClosure)>>newProcess in Block: [self value....
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