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Crafting button as part of iface panel (closes #9)
- Draw button PCX directly on the iface window buffer - Use combination of get_mouse_x/y, get_game_mode and global_script_repeat to simulate all button events (except mouse on - but it's not used) - Prevent clicking if game mode is not 0 (any window is open) - Should (hopefully) finally work flawlessly regardless of HRP versions and settings
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