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ImGui doesn't support scale mode 'viewport' when executing games that use resized graphics. #96

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@AleF2050

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@AleF2050

When running Godot applications that use resized viewport for graphics, i expected the ImGui interface to display as normal, but didn't expect the interface to actually look pixelated instead.

image

When i look at the console, there's a error: imgui-godot: scale mode viewport is unsupported

How do i use ImGui on resized viewports?

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