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(love2d) Unstable framerate and physics glitches when executing from ZeroBrane #1196

@dartharva

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@dartharva

Launching a very simple love2d game (code here) from ZeroBrane results in these weird glitches:

Image

The triangle is supposed to settle down after being dropped on the bar, not jump around for no reason. Also note how the framerate fluctuates wildly.

It runs perfectly as intended with a stable framerate of 60 when launching by dragging the folder over to love.exe, but executing from ZeroBrane (which uses the same path for love.exe) gives this issue.

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