Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

There is no way to get a server auth code using the Play Games C++ SDK #72

Open
anttirt opened this issue Mar 16, 2022 · 0 comments
Open

Comments

@anttirt
Copy link

anttirt commented Mar 16, 2022

Sorry if this is the wrong place, I could not find where to file issues with the Play Games C++ SDK.

When using Java APIs, I can use GoogleSignInOptions.Builder(GoogleSignInOptions.DEFAULT_GAMES_SIGN_IN) together with requestServerAuthCode(String) as documented here to retrieve a server auth code.

There doesn't seem to be an option in the C++ SDK to do this. I would expect for example gpg::GameServices::Builder to contain a configuration function such as RequestServerAuthCode() but was unable to find anything resembling it.

  1. Is there a way to retrieve a server auth code with the Play Games C++ SDK?
  2. If not, how can I use the Play Games C++ SDK together with GoogleSignInOptions.Builder.requestServerAuthCode?
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant