Prevent rendering recursion when we have blocks but no blocks_layout #6753
+41
−23
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Closes #6752
Closes #6742
This PR changes the following:
deleteBlock
function to attempt to re-use any existing block data if the blocks_layout is empty before resetting the blocks data completelyBlocksForm
component will wait until it has rendered before trying to update the state, preventing it from getting stuck in an update loop