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{/* <CubicBezierLine
start={[0, 0, 0]} // Starting point
end={[10, 0, 10]} // Ending point
midA={[5, 0, 0]} // First control point
midB={[0, 0, 5]} // Second control point
color="black" // Default
lineWidth={1} // In pixels (default)
dashed={false} // Default
/> */}
I get a error stating "Raycaster.camera needs to be set in order to raycast against LineSegments2 while worldUnits is set to false." I tried to set the camera but everytime the scene is re-rendered and does not find the camera, it gives out the error.
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When I add
I get a error stating "Raycaster.camera needs to be set in order to raycast against LineSegments2 while worldUnits is set to false." I tried to set the camera but everytime the scene is re-rendered and does not find the camera, it gives out the error.
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