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Is there a way to console log all geometries inside a gltf or a way to add Edges by using primitive?
Or if you have an idea on what I should put in geometry={model.Plane.geometry} would be a great help.
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I'm new to three js and the way I'm importing my gltf is by using primitive
I want to add < Edges /> for my 3d object but I can't make it work by using primitive.
what I found that works is by getting the geometry
It works for my test gltf with a simple cube but I cant make it work to my actual model screen shot below.
I tried this but still cant get the plane geometry.
Is there a way to console log all geometries inside a gltf or a way to add Edges by using primitive?
Or if you have an idea on what I should put in geometry={model.Plane.geometry} would be a great help.
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