--transform option on an animated glb doesn't work anymore as it thinks the --instance option is on when it isn't.
npx gltfjsx ./public/characters/Animated/Character0.glb --T -M
instance: Instancing is not currently supported for animated models.
munmap_chunk(): invalid pointer
Aborted
So now I can't draco compress my animated models anymore.
I tried to use gltfpack but I couldn't figure out how to load them without it crashing.
Thanks.