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Given this code, tryable in this sandbox where I want to scale a box and all of it's children down:
<Flex flexDirection="row"> <Box flexDirection="column" scale-x={0.5} scale-y={0.5}> <Box> <mesh> <meshBasicMaterial color="yellow" /> <boxBufferGeometry /> </mesh> </Box> <Box> <mesh> <meshBasicMaterial color="red" /> <boxBufferGeometry /> </mesh> </Box> </Box> </Flex>
The resulting scene looks like:
When I'd expect the boxes to not be collapsed on each other, but stacked vertically.
Is there a way to scale down a box properly and have its children properly aligned?
The text was updated successfully, but these errors were encountered:
That looks like a bug, but i'm not sure why this is happening, i'll take a look
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Given this code, tryable in this sandbox where I want to scale a box and all of it's children down:
The resulting scene looks like:
When I'd expect the boxes to not be collapsed on each other, but stacked vertically.
Is there a way to scale down a box properly and have its children properly aligned?
The text was updated successfully, but these errors were encountered: