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Been looking for a tool to convert a spherical environment map texture into a cubemap, and this one seems to be the only in existence.
Problem is, there's no pre-compiled binary released, and an attempt to compile on my own revealed it needs an DirectX SDK, which is paywalled behind M$ accounts.
Could you please upload a ready-to-use binary build for Windows? Preferrably one that will run on Windows 7.
terminalia
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