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How to manually update the AdMob plugin if auto-download fails? #256

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@oleale162

Description

@oleale162

Godot version

3.6

Plugin version

v1.3.4

Phone information

mi4c with miui10

Issue description

Hi, I’m using the Godot AdMob plugin and I have a question regarding manual updates.

Currently, my plugin versions are as follows:

Editor plugin version: v1.3.4

Android plugin version: v1.2.4

When I try to update using the Download button inside the AdMob plugin editor in Godot, it fails with a !!!DOWNLOAD FAILED!!! message.

I’m using this plugin with Godot 3.6, and everything has been working well.
Now I’ve updated my project to Godot 3.6.1, so I’d like to make sure I’m using the latest version of the plugin as well.

I tried this using both Godot 3.6 and 3.6.1, but the download still fails with the same error.

So my question is:
What’s the proper way to update the AdMob plugin manually?

Should I download a specific ZIP from the GitHub repo? If so, which version is recommended for Godot 3.6.x, and how do I integrate it properly into my project?

Thanks in advance for your help!

Steps to reproduce

  1. Open the AdMob plugin inside Godot 3.6
  2. Open the AdMob plugin inside Godot 3.6.1
  3. Click the "Download" button to fetch the latest plugin version
  4. Observe the error: "!!!DOWNLOAD FAILED!!!" shown in the dialog

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