From bb3de28472829e81b95a0997b4c1ca36633c6f51 Mon Sep 17 00:00:00 2001 From: yobrevelc <68721897+yobrevelc@users.noreply.github.com> Date: Thu, 29 Feb 2024 10:48:24 +0800 Subject: [PATCH 1/2] add GB Cup 2024 Spring article --- wiki/Tournaments/GBC/GBC_2024_Spring/en.md | 221 +++++++++++++++++++++ wiki/Tournaments/GBC/GBC_2024_Spring/zh.md | 221 +++++++++++++++++++++ wiki/Tournaments/GBC/en.md | 1 + wiki/Tournaments/GBC/zh.md | 1 + 4 files changed, 444 insertions(+) create mode 100644 wiki/Tournaments/GBC/GBC_2024_Spring/en.md create mode 100644 wiki/Tournaments/GBC/GBC_2024_Spring/zh.md diff --git a/wiki/Tournaments/GBC/GBC_2024_Spring/en.md b/wiki/Tournaments/GBC/GBC_2024_Spring/en.md new file mode 100644 index 00000000000..107698cfc25 --- /dev/null +++ b/wiki/Tournaments/GBC/GBC_2024_Spring/en.md @@ -0,0 +1,221 @@ +--- +tags: + - GBC + - GBC2024 + - GBC 2024 + - GBC 2024 Spring +--- + +# GB Cup 2024 Spring + +The **GB Cup 2024 Spring** (***GBC 2024 Spring***) was an osu!mania 4K point-based weekly group tournament hosted by Team GB. It was the fifth instalment of the GB Cup. + +## Tournament schedule + +| Event | Timestamp (UTC+08) | +| --: | :-- | +| Registration phase | 2024-03-03/2024-03-17 (23:59 UTC+08) | +| Regular stage 1 | 2024-03-23/2024-03-31 | +| Regular stage 2 | 2024-04-06/2024-04-14 | +| Regular stage 3 | 2024-04-20/2024-04-28 | +| Regular stage 4 | 2024-05-04/2024-05-12 | +| Regular match result showcase | 2024-05-13 (20:00 UTC+08) | +| Playoff stage week 1 | 2024-05-18/2024-05-19 | +| Playoff stage week 2 | 2024-05-25/2024-05-26 | +| Playoff stage Finals | 2024-06-01/2024-06-02 | +| Playoff stage Grand Finals | 2024-06-08/2024-06-09 | + +## Prizes + +| Placing | Prize(s) | +| :-: | :-- | +| ![Gold crown](/wiki/shared/crown-gold.png "playoff stage 1st place") | Profile badge, KanonBot profile badge, *TBA* RMB | +| ![Silver crown](/wiki/shared/crown-silver.png "playoff stage 2nd place") | KanonBot profile badge, *TBA* RMB | +| ![Bronze crown](/wiki/shared/crown-bronze.png "playoff stage 3rd place") | KanonBot profile badge, *TBA* RMB | +| *4th place* | *TBA* RMB | +| *5th place – 6th place* | *TBA* RMB | +| *7th place – 8th place* | *TBA* RMB | +| *9th place – 12th place* | *TBA* RMB | +| *13th place – 16th place* | *TBA* RMB | +| *17th place – 24th place* | *TBA* RMB | +| *Full attendance prize* | KanonBot profile badge (all groups), *TBA* RMB (Group B), *TBA* RMB (Group A), *TBA* RMB (Group S), *TBA* RMB (Group EX) | + +## Organisation + +The GB Cup 2024 Spring was run by the Team GB and various community members. + +| Position | Member(s) | +| :-- | :-- | +| Host | ::{ flag=CN }:: [\[GB\]yobrevelc](https://osu.ppy.sh/users/14128407) | +| Staff | *TBA* | +| Mappool selector | ::{ flag=CN }:: [\[GB\]yobrevelc](https://osu.ppy.sh/users/14128407), ::{ flag=CN }:: [\[GB\]V1do](https://osu.ppy.sh/users/17527968), ::{ flag=CN }:: [RiceSS](https://osu.ppy.sh/users/8271436), ::{ flag=CN }:: [Llkkm](https://osu.ppy.sh/users/24989144), ::{ flag=CN }:: [PORTTAYER](https://osu.ppy.sh/users/8790200), ::{ flag=CN }:: [YuEast 2018](https://osu.ppy.sh/users/13953619), ::{ flag=CN }:: [\[GB\]Thaumiel](https://osu.ppy.sh/users/15017771), ::{ flag=CN }:: [\[GB\]Mafufu](https://osu.ppy.sh/users/10884561), ::{ flag=CN }:: [Blue_Potion](https://osu.ppy.sh/users/13094831) | +| Mapper | *TBA* | +| Referee | ::{ flag=CN }:: [\[GB\]yobrevelc](https://osu.ppy.sh/users/14128407) | +| Streamer | ::{ flag=CN }:: [\[GB\]yobrevelc](https://osu.ppy.sh/users/14128407) | +| Commentator | ::{ flag=CN }:: [\[GB\]yobrevelc](https://osu.ppy.sh/users/14128407) | +| Designer | ::{ flag=CN }:: [\[GB\]Voidmoyu](https://osu.ppy.sh/users/16573996), ::{ flag=CN }:: [\[GB\]yobrevelc](https://osu.ppy.sh/users/14128407) | +| Statistician & wiki editor | ::{ flag=CN }:: [\[GB\]yobrevelc](https://osu.ppy.sh/users/14128407) | + +## Links + +- [Registration form](https://wj.qq.com/s2/14213350/thxh/) +- Livestream + - [Bilibili stream](https://live.bilibili.com/22545296) (::{ flag=CN }:: [\[GB\]yobrevelc](https://osu.ppy.sh/users/14128407)) + - [Bilibili stream](https://live.bilibili.com/10183) (::{ flag=CN }:: [aiyulu](https://osu.ppy.sh/users/189617)) +- [GBC QQ Group](https://jq.qq.com/?_wv=1027&k=zqBeTqMW) +- [GBC Discord Server](https://discord.gg/qpJjGuYyC5) + +## Participants + +| Group | Players | +| :-: | :-- | +| EX | *TBA* | +| S | *TBA* | +| A | *TBA* | +| B | *TBA* | + +## Ruleset + +### General + +1. The GB Cup 2024 Spring is a point-based weekly group tournament, played on the osu!mania game mode. + - Points earned by players in weekly matches are converted based on the total ranking of the mappool. + - The total ranking of the mappool is based on the sum of the rankings of each player in each map. +2. Beatmap scoring is based on Score V2. +3. The GB Cup 2024 Spring consists of **4 groups (EX, S, A, and B)**, with only **2 groups** playing each week. +4. The maps for each round will be announced by the mappool selectors on the official stream, on the Saturday before the actual matches take place. +5. Players need to schedule their match time before the start of the match every week. + - Players with special time requirements need to contact the organiser in advance. The organiser does not guarantee that anyone's request will be met, and players need to properly communicate with the referees. +6. Every week, the referee creates a multiplayer room at the fixed times, and the players who need to play a match could enter the room. +7. There is **no warm-up phase** for the match. +8. Use of the Visual Settings to alter background dim or disable beatmap elements like storyboards and skins is allowed. + - Custom skin elements **must not** be used to alter core gameplay mechanics. + +### Registration + +1. Please **fill [this form](https://wj.qq.com/s2/14213350/thxh/)** to register. + - Player **must** join [this QQ group](https://jq.qq.com/?_wv=1027&k=zqBeTqMW) or [this Discord Server](https://discord.gg/qpJjGuYyC5) after register. + - If you cannot use QQ, please use osu! or Discord to contact the organiser and use Discord to communicate. +2. To ensure valid and serious registrations, every registered user will be manually checked by the host. + - **There are no rank limitations for this tournament.** + - To be successfully registered, a player must not have violated any [osu! community rules](/wiki/Rules) within the last 12 months. + - When registering, the organiser will refer to the player's play counts, heavy derankers and smurfs may be forced to upgrade. +3. A list of all successfully registered players will be published after the registration phase. +4. All successfully registered players will be grouped as follows: + +| Group | Player's 4K pp | +| :-: | :-- | +| EX | 9500 and above | +| S | 7000 – 8999 | +| A | 4500 – 6999 | +| B | 0 – 4499 | + +5. If the 4K pp of a player is much higher than the upper limitation of his level, he will be forced to promote into next level. The buffer is *100 pp*. +6. [Tournament staff members](/wiki/Tournaments/Official_support#staff) must not participate as players in the tournament. +7. Organisers may force to promote some players that are considered too strong in their levels. +8. Organisers reserve the right to decline restricted players from participating in the tournament. +9. It is allowed for players to request to promote their level. They need to send some result screenshotsof next level to the organiser for getting premission. + +### Win conditions + +1. In the Regular stage, players need to get higher placement in higher level for higher points. The points that can be earned are determined by the placement in every round. The placement according to the average rank for all individual beatmaps in a round. +2. We have a base points that depends on the placement per round, and a multiplier that depends on the level of players. Here is the calculation method of points. + +| Placement | Base points | +| :-: | --: | +| 1st place | 20 | +| 2nd place | 19 | +| 3rd place | 18 | +| 4th place | 17 | +| Top 15% | 16 | +| Top 22% | 15 | +| Top 30% | 14 | +| Top 40% | 13 | +| Top 50% | 12 | +| Top 60% | 10 | +| Top 70% | 8 | +| Top 80% | 6 | +| Top 90% | 4 | +| Top 100% | 2 | + +| Level | Multiplier (x is base points) | +| :-: | --: | +| Level B | x | +| Level A | 1.5x + 12 | +| Level S | 2.3x + 30 | +| Level EX | 3.4x + 57 | + +3. The final qualifier ranking depends on the total amount of points from all 4 rounds. The top 24 players will be able to join the playoff stage. +4. The top 8 will play in the winners' bracket, while the top 9–24 will play in the losers' bracket. +5. In case of a tie in the rankings, the player with a lower sum of ranks in every round will take the higher rank. +6. In the playoff stage, players need to win 6 beatmaps in order to win a match during Quarterfinals and Semifinals, and 7 beatmaps in the Finals and Grand Finals. + +### Match procedures + +1. A referee will create a multiplayer room 5 minutes before the scheduled match time. Players must join the lobby in that period. + - The room settings are `Game mode: osu!mania`, `Team mode: Head-to-Head`, and `Score mode: ScoreV2`. The room name must follow the pattern of `GBC 2024 Spr`. +2. Possible mod choices for the FreeMod bracket are **No Fail**, **Hidden**, **Fade In**, **Flashlight**, and **Mirror**. +3. The referees will select the beatmaps in order to play the match. If a player encounters a technical problem during a match, players may request a rematch from the referee after all the beatmaps have been selected. + - "Lag spikes" will not be considered as a valid reason to rematch a beatmap. + - The rematch should happen after completing scores for the other beatmaps in the mappool. + - For the behavior that quit room and request rematch after the map start, it will only be allowed once per round. + - This rule should not to be abused. Referees may veto a rematch request if they find that this is the case. +4. Unless there are special reasons, the organiser will only record each player's first score of the beatmap in the match room. +5. The default rest time is **120 seconds**. If all players in the room agree to start early and get ready, the referee may start the match early. +6. Players are expected to keep the match running fluently and without delays. Excessive delays from the players' side may result in penalties being applied at the referee's discretion. Disrupting the match by foul play, insulting or provoking other players or staff, delaying the match, or other deliberate inappropriate misbehaviour are strictly prohibited, and will be punished accordingly. +7. All players and staff must be treated with respect. Instructions from referees and the host are to be followed. Decisions labelled as final are not to be objected. +8. The multiplayer chat rooms underlie the [osu! community rules](/wiki/Rules). +9. Disrupting the match by foul play or seed manipulation will result in disqualification, and any such players will be announced. +10. Unexpected incidents will be handled by the host. Referees may allow higher tolerance depending on the given circumstances. This is up to their discretion. +11. The host may request liveplays or recordings of individual players at any point. +12. The host reserves the right to modify these rules at any moment. Any such changes will be announced in advance. + +### Mappool information + +1. Each group has four mappools, and each group uses one mappool per round. +2. Each mappool consists of 7 beatmaps that will all be played under [FreeMod](/wiki/Gameplay/Game_modifier#freemod) conditions. This means that there is a unique FreeMod bracket. +3. The type of beatmap included in the mappool is not fixed. + +### Scheduling information + +1. Each stage of the tournament is played during **2 weeks**. + - Group EX will play in the same week as Group S, and Group A in the same week as Group B. +2. All matches will be held between Saturday 08:00, and Sunday 23:59 (UTC+08), save for exceptional circumstances. +3. The organiser will provide alternative tournament slots before the start of matches each week, creating a schedule that is satisfactory to all players. + - In case a special match time is required, please inform the organiser in advance. The organiser will try to fulfill the requirements of all players, but **cannot** make any guarantees. +4. Matches may not be scheduled to any time **beyond Sunday, 23:59 (UTC+08)** of the week they are to be played at. + - Even if needed, the match must be completed by next Wednesday; later reschedule requests will be rejected. + - **Do not ask for a reschedule unless it is absolutely needed. The host reserves the right to deny any reschedule requests.** + +### Playoff stage + +The rules are largely the same as in the regular season. + +1. The organiser will invite some players from the EX group to participate in the playoffs. +2. There will be four separate mappools for each playoff round, with a varying number of beatmaps of different types: + +| Stage | Beatmaps | +| :-- | :-- | +| Quarterfinals & Semifinals | 6 RC, 3 HB, 3 LN, and 1 TB | +| Finals & Grand Finals | 7 RC, 3 HB, 4 LN, and 1 TB | + +3. Players will have 2 minutes to pick and ban a beatmap, and 2 minutes to get ready. If a player takes more time than allowed, the procedures adopted will be as follows: + - For map bans, the player forfeits the ban. + - For map picks, a random map will be chosen from the mappool using `!roll X`, where `X` is the number of maps that were neither picked nor banned, excluding the tiebreaker. + - For a ready timer, the referee will use `!mp start 10` command. +4. Each player will receive one *tactical timeout* of **2 minutes**, to be used as extra time to pick or ban a beatmap. The tactical timeout is optional. + - The tactical timeout may be called on a tiebreaker, provided that all players agree to it. +5. A referee will create a multiplayer room 10 minutes before the scheduled match time. Players must join the lobby in that period. + - The room settings are `Game mode: osu!mania`, `Team mode: Team Vs` and `Score mode: ScoreV2`. The room name must follow the pattern of `GBC 2024 Spr: ({Player A}) vs ({Player B})`. +6. Each player must use `!roll` once in `#multiplayer`. + - The winner of the `!roll` chooses whether to pick first or ban first. + - Each player may ban one beatmap from the mappool. These beatmaps cannot be picked by any player for the entire duration of the match. + - Both players will alternate picking a beatmap from the mappool. +7. In the case of a tie, the beatmap will be rematched, but not more than twice. +8. Players are allowed to rematch if any player disconnects early on during a beatmap. Send a message as soon as poosible in the match room chat to notify the referee to restart the match. + - The match may only be aborted before 30 seconds or 1/4 of the beatmap has elapsed, whichever comes first. + - The same mods and beatmap must be used when the match restarts. + - Please make sure to resolve any technical issues before restarting the match. +9. Unexpected incidents will be handled by the host. Referees may allow higher tolerance depending on the given circumstances. This is up to their discretion. +10. The host may request liveplays or recordings of individual players or teams at any point. +11. The host reserves the right to modify these rules at any moment. Any such changes will be announced in advance. diff --git a/wiki/Tournaments/GBC/GBC_2024_Spring/zh.md b/wiki/Tournaments/GBC/GBC_2024_Spring/zh.md new file mode 100644 index 00000000000..16e5e609008 --- /dev/null +++ b/wiki/Tournaments/GBC/GBC_2024_Spring/zh.md @@ -0,0 +1,221 @@ +--- +tags: + - GBC + - GBC2024 + - GBC 2024 + - GBC 2024 Spring +--- + +# GBC 2024 春季赛 + +**GBC 2024 春季周常活动** (***GB 杯 2024 春季周常活动***) 是由 GB 组织主办的 osu!mania 4K 项目周常积分个人制 赛事。本届比赛是 GBC 系列赛事的第五届正式比赛。 + +## 比赛日程 + +| 事项 | 时间 | +| --: | :-- | +| 报名阶段 | 2024-03-03/2024-03-17 (23:59 UTC+08) | +| 常规赛第一轮 | 2024-03-23/2024-03-31 | +| 常规赛第二轮 | 2024-04-06/2024-04-14 | +| 常规赛第三轮 | 2024-04-20/2024-04-28 | +| 常规赛第四轮 | 2024-05-04/2024-05-12 | +| 常规赛结果展示 | 2024-05-13 (20:00 UTC+08) | +| 季后赛8强赛 | 2024-05-18/2024-05-19 | +| 季后赛半决赛 | 2024-05-25/2024-05-26 | +| 季后赛决赛 | 2024-06-01/2024-06-02 | +| 季后赛总决赛 | 2024-06-08/2024-06-09 | + +## 奖励 + +| 名次 | 奖励 | +| :-: | :-- | +| ![金冠图片](/wiki/shared/crown-gold.png "季后赛冠军") | 主页奖章, 猫猫定制勋章, 待定 RMB | +| ![银冠图片](/wiki/shared/crown-silver.png "季后赛亚军") | 猫猫定制勋章, 待定 RMB | +| ![铜冠图片](/wiki/shared/crown-bronze.png "季后赛季军") | 猫猫定制勋章, 待定 RMB | +| *季后赛第四名* | 待定 RMB | +| *季后赛第五、六名* | 待定 RMB | +| *季后赛第七、八名* | 待定 RMB | +| *季后赛第九至十二名* | 待定 RMB | +| *季后赛第十三至十六名* | 待定 RMB | +| *季后赛第十七至二十四名* | 待定 RMB | +| *常规赛全勤奖* | 猫猫定制勋章, 待定 RMB(B组), 待定 RMB(A组), 待定 RMB(S组), 待定 RMB(EX组) | + +## 工作人员 + +GBC 2024 春季周常活动由 GB 成员和多位社区成员举办。 + +| 职位 | 成员 | +| :-- | :-- | +| 主办方 | ::{ flag=CN }:: [\[GB\]yobrevelc](https://osu.ppy.sh/users/14128407) | +| 工作人员 | 待定 | +| 图池管理 | ::{ flag=CN }:: [\[GB\]yobrevelc](https://osu.ppy.sh/users/14128407), ::{ flag=CN }:: [\[GB\]V1do](https://osu.ppy.sh/users/17527968), ::{ flag=CN }:: [RiceSS](https://osu.ppy.sh/users/8271436), ::{ flag=CN }:: [Llkkm](https://osu.ppy.sh/users/24989144), ::{ flag=CN }:: [PORTTAYER](https://osu.ppy.sh/users/8790200), ::{ flag=CN }:: [YuEast 2018](https://osu.ppy.sh/users/13953619), ::{ flag=CN }:: [\[GB\]Thaumiel](https://osu.ppy.sh/users/15017771), ::{ flag=CN }:: [\[GB\]Mafufu](https://osu.ppy.sh/users/10884561), ::{ flag=CN }:: [Blue_Potion](https://osu.ppy.sh/users/13094831) | +| 谱师 | 待定 | +| 裁判 | ::{ flag=CN }:: [\[GB\]yobrevelc](https://osu.ppy.sh/users/14128407) | +| 转播 | ::{ flag=CN }:: [\[GB\]yobrevelc](https://osu.ppy.sh/users/14128407) | +| 解说 | ::{ flag=CN }:: [\[GB\]yobrevelc](https://osu.ppy.sh/users/14128407) | +| 设计 | ::{ flag=CN }:: [\[GB\]Voidmoyu](https://osu.ppy.sh/users/16573996), ::{ flag=CN }:: [\[GB\]yobrevelc](https://osu.ppy.sh/users/14128407) | +| 数据统计 & wiki 编写 | ::{ flag=CN }:: [\[GB\]yobrevelc](https://osu.ppy.sh/users/14128407) | + +## 链接 + +- [报名表](https://wj.qq.com/s2/14213350/thxh/) +- 直播间 + - [主舞台](https://live.bilibili.com/22545296) (::{ flag=CN }:: [\[GB\]yobrevelc](https://osu.ppy.sh/users/14128407)) + - [副舞台](https://live.bilibili.com/10183) (::{ flag=CN }:: [aiyulu](https://osu.ppy.sh/users/189617)) +- [比赛 QQ 群](https://jq.qq.com/?_wv=1027&k=zqBeTqMW) +- [比赛 Discord 服务器](https://discord.gg/qpJjGuYyC5) + +## 参赛选手 + +| 组别 | 选手 | +| :-: | :-- | +| EX | 待定 | +| S | 待定 | +| A | 待定 | +| B | 待定 | + +## 规则 + +### 常规规则 + +1. GB 杯 2024 春季赛是周常积分个人赛事,使用 osu!mania 游戏模式。 + - 选手获得的积分根据图池总排名换算。 + - 图池总排名根据单曲排名汇总得到。 +2. 谱面计分方式采用 `Score V2`。 +3. GB 杯 2024 春季赛共设置 4 个组别,每周仅进行 2 个组别的比赛。 +4. 主办方将会在比赛开始前的上个周日于主舞台发布图池。 + - 周常赛中每一轮图池包含 `7` 张谱面,键型并不固定; +5. 选手在本周比赛开始前选择比赛场次。 + - 有特殊时间要求的玩家请提前联系裁判商定特殊时间场次。主办方并不保证满足任何人的特殊时间要求,请自行提前与裁判妥善沟通; +6. 每周,裁判会在固定时间创建房间,想要出分的选手进入房间准备进行谱面出分。 +7. 比赛**没有**热手阶段。 +8. 允许使用皮肤或者修改显示设定禁用叙事板及打击音效,但皮肤**不可以**修改核心游戏机制。 + +### 比赛报名 + +1. 请填写 **[报名表](https://wj.qq.com/s2/14213350/thxh/)** 来进行报名。 + - 报名后的选手**必须**加入 [赛事官方 QQ 群](https://jq.qq.com/?_wv=1027&k=zqBeTqMW) 或 [赛事官方 Discord 服务器](https://discord.gg/qpJjGuYyC5)。 + - 如果存在无法使用QQ的情况请通过 osu! 私信或 Discord 联系主办方并使用 Discord 进行交流。 +2. 主办方会手动审核所有报名选手来确保可行性和严肃性。 + - **本届赛事没有排名限制**。 + - 选手不得在 12 个月内有违反 **[osu! 社区规则](/wiki/Rules)** 的记录。 + - 报名时有软性 `Play counts` 要求,重度 `deranker` 和 `炸鱼` 选手可能会被强制升级。 +3. 报名结束后,主办方会公布所有成功报名玩家的名单与对应分组。分组方式如下: + +| 组别 | 选手的 4k PP | +| :-: | :-- | +| EX | 9500 及以上 | +| S | 7000 ~ 9499 | +| A | 4500 ~ 6999 | +| B | 0 ~ 4499 | + +4. 如果选手的 4k pp 超过其组别的上限过多,可能将会被强制升级到更高的组别。 +5. [比赛工作人员](/wiki/Tournaments/Official_support#no-play-join-staff) 不能作为选手参加本次赛事。 +6. 赛事主办方可能会强制升级一些在其组别过于强大的选手。 +7. 赛事主办方保留禁止选手参加本次比赛的权力。 +8. 选手可以主动向主办方申请升降级,需要向主办方提供一些下一组别的成绩截图来获得许可。 + +### 获胜条件 + +1. 在常规赛阶段,选手需要尽可能在更高的等级中获得更高的排名,以获得更高的分数。每轮可以获得的分数取决于选手在本轮的位次,位次取决于本轮所有谱面的单曲排名和。 +2. 根据每轮的排名有一个对应的基准分,而不同的组别有不同的加成倍率。积分的计算方式如下表: + +| 排名 | 基准分 | +| :-: | --: | +| 第一名 | 20 | +| 第二名 | 19 | +| 第三名 | 18 | +| 第四名 | 17 | +| 前15% | 16 | +| 前22% | 15 | +| 前30% | 14 | +| 前40% | 13 | +| 前50% | 12 | +| 前60% | 10 | +| 前70% | 8 | +| 前80% | 6 | +| 前90% | 4 | +| 前100% | 2 | + +| 等级 | 倍率(x为基准分) | +| :-: | --: | +| B级 | x | +| A级 | 1.5x + 12 | +| S级 | 2.3x + 30 | +| EX级 | 3.4x + 57 | + +3. 选手在资格赛的最终排名取决于总共四轮的积分之和。排前24名的选手将可以参加季后赛。 +4. 前8名的选手将会进入季后赛胜者组,第9-24名的选手将会进入季后赛败者组。 +5. 如果计算总排名时出现重分情况,将会计算所有轮次的总排名和,排名和更小的在前。 +6. 在季后赛阶段,选手需要在一定数量的谱面中击败对手以胜出。数量视实际情况决定。 + +### 比赛流程 + +1. 比赛开始前5分钟,裁判提前建好多人房间,选手必须在此期间进房。 + - 房间设置为: `Game mode: "osu!mania"`, `Team mode: "Head-to-Head"`, `Score mode: "ScoreV2"`。房间必须命名为: `GBC 2024 Spring`. +2. 允许使用的 `Mod` 为:`NoFail`, `Hidden`, `FadeIn`, `Flashlight`, `Mirror`。 +3. 裁判会按图池顺序依次选择谱面进行游玩,如果选手在比赛期间遇到了技术问题,可以在轮次打完之后请裁判补选谱面单独出分。 + - 游戏卡顿延迟并不会被作为一个可行的理由。 + - 即使需要在图池谱面轮换结束后重开某些谱面,也应该先完成图池其他谱面的出分。 + - 在游戏过程中退出导致的补分,每轮仅限一次。 + - 禁止滥用此规则,如果裁判发现有选手故意利用此规则,裁判有权拒绝重赛请求。 +4. 如无特殊情况,在一个谱面上多次出分,只会记录第一次在主办方官方房间内的出分。 +5. 默认局间休息时间为 120秒 ,如果房间内选手均同意提前开始下一谱面出分并全部准备则裁判可以提前开局。 +6. 选手应该保持比赛流畅,严禁故意拖延。如选手过度的拖延时间,裁判可自行决定是否判罚。严禁通过犯规、侮辱或挑衅其他选手或工作人员、拖延时间或其他故意不当行为来扰乱比赛,如有违反将受到相应的惩罚。 +7. 比赛期间,必须尊重所有选手和工作人员,遵循裁判和主办方的指示,不得反对裁判和主办方最终决定。 +8. 比赛房间中的聊天室也受到 [osu!规章制度](/wiki/Rules) 的约束,玩家在比赛房间中所有聊天信息均需遵守相应规则。 +9. 通过犯规或排名操纵来扰乱比赛将导致取消资格,任何此类选手都将被公布。 +10. 如有必要,裁判有权利自行决定规则的实施,并对比赛期间发生的事件有最终裁决权。 +11. 主办方有权要求选手开启直播或录像。 +12. 主办方保留修改规则的权利,任何类似修改将会提前宣布。 + +### 图池结构 + +1. 每组各有四轮图池,每组每轮使用一个图池。 +2. 每个图池由 7 张谱面组成,这些谱面都将在 [FreeMod](/wiki/Gameplay/Game_modifier#自由选择模组-(freemod)) 条件下游玩。 + - Freemod 允许的 mod 包括 `No Fail`, `Hidden`, `Fade In`, `Flashlight`, and `Mirror`. +3. 图池中所包含的谱面键型并不固定。 + +### 日程信息 + +1. 常规赛每个阶段都会进行**两周**。 + - EX组 与 S组 在同一个周末进行比赛,A组 与 B组 在同一个周末进行比赛。 +2. 所有的比赛默认都会在周六早 8 点到周日晚 12 点之间进行(UTC+08)。 +3. 主办方会在比赛开始前的一周提前提供每轮可供选择的的比赛时间段,尽量创造一个所有参赛选手都满意的时间安排。 + - 如果你想在一个特定的时间打或某个特定时间没空比赛请提前告知主办方,主办方会尽量满足所有选手的要求,但不能保证全部实现。 +4. 时间不会安排到每周**周日晚12点之后**,除非这是无法避免的且比赛选手和主办方都同意。 + - 即使需要,比赛也必须在下周三之前完成,更后面的补赛请求将被拒绝。 + - **如无必要,请不要提交修改时间的申请。主办方保留拒绝修改时间的申请的权利。** + +### 季后赛 + +**季后赛规则与常规赛大体相同。** + +1. 主办方将会在常规赛结束后邀请部分 EX组 的选手参加季后赛。 +2. 季后赛有 4 个单独的图池,每个图池有不同数量的不同类型的谱面。 + +| 阶段 | 谱面 | +| :-- | :-- | +| 8强赛 & 半决赛 | 6米,3混,3面,1TB | +| 决赛 & 总决赛 | 7米,3混,4面,1TB | + +3. 选手将拥有 2 分钟来选图与ban图,选图后选手有 2 分钟的时间来准备。如果选手超时,那么过程如下: + - 如果在 ban 图,那么此次 ban 图作废。 + - 如果在选图,裁判使用roll点指令从图池可用谱面中随机选择一张谱面进行游玩。 + - 如果在准备期间,裁判会直接使用 !mp start 10 指令开始游戏倒计时。 +4. 双方选手每场比赛有一次可选的两分钟的技术暂停机会。可以用在选图ban图流程上。 + - 可以在TB决胜局叫暂停,但是需要双方选手都同意才可以。 +5. 比赛开始前15分钟,裁判提前建好多人房间,选手必须在此期间进房。 + - 房间设置为:`游戏模式: "osu!mania"`, `分组方式: "Team Vs"`, `胜利条件: "ScoreV2"`. 房间名必须命名为:`GBC 2024 Spr: ({PlayerA}) vs ({PlayerB})`。 +6. 双方选手在房间频道里至少使用一次 `!roll` 指令进行掷骰子。 + - 点数大的选手可以选择先选图或者先禁用图,另一方自动选择另一个选项。 + - 每位选手可以从图池中禁用一张谱面,在接下来整场比赛期间此谱面不可被选择。 + - 每位选手轮流从图池中选择一张谱面并进行比赛。 + - 如果在一张图中出现平局,这张图将被重开。一张图将不会重开超过两次。 +7. 每个选手最多被允许一次由于掉线或其他技术性问题造成的重开(请及时在游戏内发送信息通知裁判要求重开)。 + - 该次比赛还没超过30秒和全图的1/4。 + - 在比赛重开时必须使用与之前相同的mod和图。 + - 请务必在比赛前确保不会出现技术性问题。 +8. 如有必要,裁判有权利自行决定规则的实施,并对比赛期间发生的事件有最终裁决权。 +9. 主办方有权要求选手开启直播或录像。 +10. 主办方保留修改规则的权利,任何类似修改将会提前宣布。 diff --git a/wiki/Tournaments/GBC/en.md b/wiki/Tournaments/GBC/en.md index e3cb6491375..714ddbef21c 100644 --- a/wiki/Tournaments/GBC/en.md +++ b/wiki/Tournaments/GBC/en.md @@ -6,3 +6,4 @@ Index page for all of the GB Cup series. - [GB Cup 2022 Autumn](GBC_2022_Autumn) - [GB Cup 2023 Spring](GBC_2023_Spring) - [GB Cup 2023 Autumn](GBC_2023_Autumn) +- [GB Cup 2024 Spring](GBC_2024_Spring) diff --git a/wiki/Tournaments/GBC/zh.md b/wiki/Tournaments/GBC/zh.md index c0bad616bdc..ca4021c9008 100644 --- a/wiki/Tournaments/GBC/zh.md +++ b/wiki/Tournaments/GBC/zh.md @@ -6,3 +6,4 @@ GBC系列赛事的主页面。 - [GB Cup 2022 Autumn](GBC_2022_Autumn) - [GB Cup 2023 Spring](GBC_2023_Spring) - [GB Cup 2023 Autumn](GBC_2023_Autumn) +- [GB Cup 2024 Spring](GBC_2024_Spring) From 5a9169c66dba4f9b7dd7d7b4615389453b841a57 Mon Sep 17 00:00:00 2001 From: yobrevelc <68721897+yobrevelc@users.noreply.github.com> Date: Thu, 29 Feb 2024 12:00:46 +0800 Subject: [PATCH 2/2] apply reviews Co-authored-by: iSlodinx <112963750+iSlodinxOsu@users.noreply.github.com> --- wiki/Tournaments/GBC/GBC_2024_Spring/en.md | 69 +++++++++++----------- wiki/Tournaments/GBC/GBC_2024_Spring/zh.md | 17 +++--- 2 files changed, 44 insertions(+), 42 deletions(-) diff --git a/wiki/Tournaments/GBC/GBC_2024_Spring/en.md b/wiki/Tournaments/GBC/GBC_2024_Spring/en.md index 107698cfc25..a670c174f2d 100644 --- a/wiki/Tournaments/GBC/GBC_2024_Spring/en.md +++ b/wiki/Tournaments/GBC/GBC_2024_Spring/en.md @@ -8,18 +8,18 @@ tags: # GB Cup 2024 Spring -The **GB Cup 2024 Spring** (***GBC 2024 Spring***) was an osu!mania 4K point-based weekly group tournament hosted by Team GB. It was the fifth instalment of the GB Cup. +The **GB Cup 2024 Spring** (***GBC 2024 Spring***) is an osu!mania 4K point-based weekly group tournament hosted by Team GB. It is the fifth instalment of the GB Cup. ## Tournament schedule | Event | Timestamp (UTC+08) | | --: | :-- | -| Registration phase | 2024-03-03/2024-03-17 (23:59 UTC+08) | +| Registration phase | 2024-03-03/2024-03-17 (23:59) | | Regular stage 1 | 2024-03-23/2024-03-31 | | Regular stage 2 | 2024-04-06/2024-04-14 | | Regular stage 3 | 2024-04-20/2024-04-28 | | Regular stage 4 | 2024-05-04/2024-05-12 | -| Regular match result showcase | 2024-05-13 (20:00 UTC+08) | +| Regular match results showcase | 2024-05-13 (20:00) | | Playoff stage week 1 | 2024-05-18/2024-05-19 | | Playoff stage week 2 | 2024-05-25/2024-05-26 | | Playoff stage Finals | 2024-06-01/2024-06-02 | @@ -42,7 +42,7 @@ The **GB Cup 2024 Spring** (***GBC 2024 Spring***) was an osu!mania 4K point-bas ## Organisation -The GB Cup 2024 Spring was run by the Team GB and various community members. +The GB Cup 2024 Spring is run by Team GB and various community members. | Position | Member(s) | | :-- | :-- | @@ -58,12 +58,13 @@ The GB Cup 2024 Spring was run by the Team GB and various community members. ## Links +- [Information spreadsheet](https://docs.qq.com/sheet/DTXVYY2RBa1FyTlp2?tab=BB08J2) - [Registration form](https://wj.qq.com/s2/14213350/thxh/) - Livestream - [Bilibili stream](https://live.bilibili.com/22545296) (::{ flag=CN }:: [\[GB\]yobrevelc](https://osu.ppy.sh/users/14128407)) - [Bilibili stream](https://live.bilibili.com/10183) (::{ flag=CN }:: [aiyulu](https://osu.ppy.sh/users/189617)) -- [GBC QQ Group](https://jq.qq.com/?_wv=1027&k=zqBeTqMW) -- [GBC Discord Server](https://discord.gg/qpJjGuYyC5) +- [GBC QQ group](https://jq.qq.com/?_wv=1027&k=zqBeTqMW) +- [GBC Discord server](https://discord.gg/qpJjGuYyC5) ## Participants @@ -86,7 +87,7 @@ The GB Cup 2024 Spring was run by the Team GB and various community members. 4. The maps for each round will be announced by the mappool selectors on the official stream, on the Saturday before the actual matches take place. 5. Players need to schedule their match time before the start of the match every week. - Players with special time requirements need to contact the organiser in advance. The organiser does not guarantee that anyone's request will be met, and players need to properly communicate with the referees. -6. Every week, the referee creates a multiplayer room at the fixed times, and the players who need to play a match could enter the room. +6. Every week, the referee creates a multiplayer room at fixed times, where players who need to play a match can enter the room. 7. There is **no warm-up phase** for the match. 8. Use of the Visual Settings to alter background dim or disable beatmap elements like storyboards and skins is allowed. - Custom skin elements **must not** be used to alter core gameplay mechanics. @@ -94,32 +95,32 @@ The GB Cup 2024 Spring was run by the Team GB and various community members. ### Registration 1. Please **fill [this form](https://wj.qq.com/s2/14213350/thxh/)** to register. - - Player **must** join [this QQ group](https://jq.qq.com/?_wv=1027&k=zqBeTqMW) or [this Discord Server](https://discord.gg/qpJjGuYyC5) after register. - - If you cannot use QQ, please use osu! or Discord to contact the organiser and use Discord to communicate. + - Player **must** join [this QQ group](https://jq.qq.com/?_wv=1027&k=zqBeTqMW) or [this Discord server](https://discord.gg/qpJjGuYyC5) after registration. + - For players who cannot use QQ, please use osu! or Discord to contact the organiser and use Discord to communicate. 2. To ensure valid and serious registrations, every registered user will be manually checked by the host. - **There are no rank limitations for this tournament.** - To be successfully registered, a player must not have violated any [osu! community rules](/wiki/Rules) within the last 12 months. - - When registering, the organiser will refer to the player's play counts, heavy derankers and smurfs may be forced to upgrade. + - When registering, the organiser will refer to the player's play counts. Heavy derankers and smurfs may be forced to upgrade to a higher group (see below table). 3. A list of all successfully registered players will be published after the registration phase. 4. All successfully registered players will be grouped as follows: | Group | Player's 4K pp | | :-: | :-- | -| EX | 9500 and above | -| S | 7000 – 8999 | -| A | 4500 – 6999 | -| B | 0 – 4499 | +| EX | 9,500 and above | +| S | 7,000–8,999 | +| A | 4,500–6,999 | +| B | 0–4,499 | -5. If the 4K pp of a player is much higher than the upper limitation of his level, he will be forced to promote into next level. The buffer is *100 pp*. +5. If the 4K pp of a player is much higher than the upper limit of their group, they will be forced to promote into the next group. The buffer is *100 pp*. 6. [Tournament staff members](/wiki/Tournaments/Official_support#staff) must not participate as players in the tournament. -7. Organisers may force to promote some players that are considered too strong in their levels. +7. Organisers may force to promote some players that are considered too strong in their groups. 8. Organisers reserve the right to decline restricted players from participating in the tournament. -9. It is allowed for players to request to promote their level. They need to send some result screenshotsof next level to the organiser for getting premission. +9. It is allowed for players to request to change their level. Such players need to send screenshots of scores from higher-level mappools to the organiser. ### Win conditions -1. In the Regular stage, players need to get higher placement in higher level for higher points. The points that can be earned are determined by the placement in every round. The placement according to the average rank for all individual beatmaps in a round. -2. We have a base points that depends on the placement per round, and a multiplier that depends on the level of players. Here is the calculation method of points. +1. In the Regular stage, players need to get high placements in higher groups in order to get more points. The points that can be earned are determined by the placement in every round, which is determined according to the average rank for all individual beatmaps in a round. +2. A base amount of points depends on the placement per round, and it is increased by a multiplier that depends on the group of players. The calculation method is as follows: | Placement | Base points | | :-: | --: | @@ -138,14 +139,14 @@ The GB Cup 2024 Spring was run by the Team GB and various community members. | Top 90% | 4 | | Top 100% | 2 | -| Level | Multiplier (x is base points) | +| Group | Multiplier (x is base points) | | :-: | --: | -| Level B | x | -| Level A | 1.5x + 12 | -| Level S | 2.3x + 30 | -| Level EX | 3.4x + 57 | +| Group B | `x` | +| Group A | `1.5x + 12` | +| Group S | `2.3x + 30` | +| Group EX | `3.4x + 57` | -3. The final qualifier ranking depends on the total amount of points from all 4 rounds. The top 24 players will be able to join the playoff stage. +3. The final Regular stage ranking depends on the total amount of points from all 4 rounds. The top 24 players will be able to join the playoff stage. 4. The top 8 will play in the winners' bracket, while the top 9–24 will play in the losers' bracket. 5. In case of a tie in the rankings, the player with a lower sum of ranks in every round will take the higher rank. 6. In the playoff stage, players need to win 6 beatmaps in order to win a match during Quarterfinals and Semifinals, and 7 beatmaps in the Finals and Grand Finals. @@ -153,13 +154,13 @@ The GB Cup 2024 Spring was run by the Team GB and various community members. ### Match procedures 1. A referee will create a multiplayer room 5 minutes before the scheduled match time. Players must join the lobby in that period. - - The room settings are `Game mode: osu!mania`, `Team mode: Head-to-Head`, and `Score mode: ScoreV2`. The room name must follow the pattern of `GBC 2024 Spr`. -2. Possible mod choices for the FreeMod bracket are **No Fail**, **Hidden**, **Fade In**, **Flashlight**, and **Mirror**. -3. The referees will select the beatmaps in order to play the match. If a player encounters a technical problem during a match, players may request a rematch from the referee after all the beatmaps have been selected. + - The room settings are `Game mode: osu!mania`, `Team mode: Head-to-Head`, and `Score mode: ScoreV2`. The room name must follow the pattern of the following example: `GBC 2024 Spring: LvEX round1 Sunday10pm`. +2. Possible mod choices for the Free Mod bracket are **No Fail**, **Hidden**, **Fade In**, **Flashlight**, and **Mirror**. +3. The referees will select the beatmaps in order to play the match. If a player encounters a technical problem during a match, players may request a rematch from the referee after all the beatmaps have been played. - "Lag spikes" will not be considered as a valid reason to rematch a beatmap. - The rematch should happen after completing scores for the other beatmaps in the mappool. - - For the behavior that quit room and request rematch after the map start, it will only be allowed once per round. - - This rule should not to be abused. Referees may veto a rematch request if they find that this is the case. + - Quitting the room and requesting a rematch after the map starts will only be allowed once in a match, and may also be vetoed by a referee. + - This rule is not to be abused. Referees may veto a rematch request if they find that this is the case. 4. Unless there are special reasons, the organiser will only record each player's first score of the beatmap in the match room. 5. The default rest time is **120 seconds**. If all players in the room agree to start early and get ready, the referee may start the match early. 6. Players are expected to keep the match running fluently and without delays. Excessive delays from the players' side may result in penalties being applied at the referee's discretion. Disrupting the match by foul play, insulting or provoking other players or staff, delaying the match, or other deliberate inappropriate misbehaviour are strictly prohibited, and will be punished accordingly. @@ -173,7 +174,7 @@ The GB Cup 2024 Spring was run by the Team GB and various community members. ### Mappool information 1. Each group has four mappools, and each group uses one mappool per round. -2. Each mappool consists of 7 beatmaps that will all be played under [FreeMod](/wiki/Gameplay/Game_modifier#freemod) conditions. This means that there is a unique FreeMod bracket. +2. Each mappool consists of 7 beatmaps that will all be played under [Free Mod](/wiki/Gameplay/Game_modifier#freemod) conditions. This means that there is a unique Free Mod bracket. 3. The type of beatmap included in the mappool is not fixed. ### Scheduling information @@ -184,12 +185,12 @@ The GB Cup 2024 Spring was run by the Team GB and various community members. 3. The organiser will provide alternative tournament slots before the start of matches each week, creating a schedule that is satisfactory to all players. - In case a special match time is required, please inform the organiser in advance. The organiser will try to fulfill the requirements of all players, but **cannot** make any guarantees. 4. Matches may not be scheduled to any time **beyond Sunday, 23:59 (UTC+08)** of the week they are to be played at. - - Even if needed, the match must be completed by next Wednesday; later reschedule requests will be rejected. + - Even if needed, the match must be completed by the next Wednesday; later reschedule requests will be rejected. - **Do not ask for a reschedule unless it is absolutely needed. The host reserves the right to deny any reschedule requests.** ### Playoff stage -The rules are largely the same as in the regular season. +The rules are largely the same as in the regular stage. 1. The organiser will invite some players from the EX group to participate in the playoffs. 2. There will be four separate mappools for each playoff round, with a varying number of beatmaps of different types: @@ -202,7 +203,7 @@ The rules are largely the same as in the regular season. 3. Players will have 2 minutes to pick and ban a beatmap, and 2 minutes to get ready. If a player takes more time than allowed, the procedures adopted will be as follows: - For map bans, the player forfeits the ban. - For map picks, a random map will be chosen from the mappool using `!roll X`, where `X` is the number of maps that were neither picked nor banned, excluding the tiebreaker. - - For a ready timer, the referee will use `!mp start 10` command. + - For a ready timer, the referee will use the `!mp start 10` command. 4. Each player will receive one *tactical timeout* of **2 minutes**, to be used as extra time to pick or ban a beatmap. The tactical timeout is optional. - The tactical timeout may be called on a tiebreaker, provided that all players agree to it. 5. A referee will create a multiplayer room 10 minutes before the scheduled match time. Players must join the lobby in that period. diff --git a/wiki/Tournaments/GBC/GBC_2024_Spring/zh.md b/wiki/Tournaments/GBC/GBC_2024_Spring/zh.md index 16e5e609008..f9db0ccada5 100644 --- a/wiki/Tournaments/GBC/GBC_2024_Spring/zh.md +++ b/wiki/Tournaments/GBC/GBC_2024_Spring/zh.md @@ -12,14 +12,14 @@ tags: ## 比赛日程 -| 事项 | 时间 | +| 事项 | 时间 (UTC+08) | | --: | :-- | -| 报名阶段 | 2024-03-03/2024-03-17 (23:59 UTC+08) | +| 报名阶段 | 2024-03-03/2024-03-17 (23:59) | | 常规赛第一轮 | 2024-03-23/2024-03-31 | | 常规赛第二轮 | 2024-04-06/2024-04-14 | | 常规赛第三轮 | 2024-04-20/2024-04-28 | | 常规赛第四轮 | 2024-05-04/2024-05-12 | -| 常规赛结果展示 | 2024-05-13 (20:00 UTC+08) | +| 常规赛结果展示 | 2024-05-13 (20:00) | | 季后赛8强赛 | 2024-05-18/2024-05-19 | | 季后赛半决赛 | 2024-05-25/2024-05-26 | | 季后赛决赛 | 2024-06-01/2024-06-02 | @@ -58,6 +58,7 @@ GBC 2024 春季周常活动由 GB 成员和多位社区成员举办。 ## 链接 +- [主表格](https://docs.qq.com/sheet/DTXVYY2RBa1FyTlp2?tab=BB08J2) - [报名表](https://wj.qq.com/s2/14213350/thxh/) - 直播间 - [主舞台](https://live.bilibili.com/22545296) (::{ flag=CN }:: [\[GB\]yobrevelc](https://osu.ppy.sh/users/14128407)) @@ -139,10 +140,10 @@ GBC 2024 春季周常活动由 GB 成员和多位社区成员举办。 | 等级 | 倍率(x为基准分) | | :-: | --: | -| B级 | x | -| A级 | 1.5x + 12 | -| S级 | 2.3x + 30 | -| EX级 | 3.4x + 57 | +| B级 | `x` | +| A级 | `1.5x + 12` | +| S级 | `2.3x + 30` | +| EX级 | `3.4x + 57` | 3. 选手在资格赛的最终排名取决于总共四轮的积分之和。排前24名的选手将可以参加季后赛。 4. 前8名的选手将会进入季后赛胜者组,第9-24名的选手将会进入季后赛败者组。 @@ -157,7 +158,7 @@ GBC 2024 春季周常活动由 GB 成员和多位社区成员举办。 3. 裁判会按图池顺序依次选择谱面进行游玩,如果选手在比赛期间遇到了技术问题,可以在轮次打完之后请裁判补选谱面单独出分。 - 游戏卡顿延迟并不会被作为一个可行的理由。 - 即使需要在图池谱面轮换结束后重开某些谱面,也应该先完成图池其他谱面的出分。 - - 在游戏过程中退出导致的补分,每轮仅限一次。 + - 在游戏开始后因故离开房间申请补分,每轮比赛最多一次,而且可能会被裁判拒绝。 - 禁止滥用此规则,如果裁判发现有选手故意利用此规则,裁判有权拒绝重赛请求。 4. 如无特殊情况,在一个谱面上多次出分,只会记录第一次在主办方官方房间内的出分。 5. 默认局间休息时间为 120秒 ,如果房间内选手均同意提前开始下一谱面出分并全部准备则裁判可以提前开局。