RE7 Screen Shakes/Twitches in VR #1470
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After further testing I found it was related to the stance settings. Since I'm running OpenXR it is harder to use the menu, so I bound a key. Once I was able to get all my alignments with VR center and stance the stutter went away. I discovered this by watching how a sigh would appear slightly higher on the flicker. Then I notice everything was doing the same. When I adjusted my physical stance it and just reset VR center, I could see if adjust with it. On pause menu no issues. This lead me to look into the stance positioning. So glad it is working now. Game looks so good in VR, I have most things turned up max settings with RTS and it looks amazing. I'll post the video I took after I fixed the issue and you can see just how great it looks and then I show my settings in the game. |
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Having this issue with RE7, works fine with RE8 connecting the same methods:
https://vrlifehacks.com/RE7_Shake.mp4
Running different releases of RE7 ReFramework
Using Meta 3 connected via PC Link cable (not Wifi)
Not using SteamVR, using OpenXR instead.
Anyone know why this is happening? I have tried different video settings, graphics settings, and some OpenXR settings. It does not do this when using OpenVR, but that is generating really bad FPS. I would like to use OpenXR and not have this happen. Any suggestions would be greatly appreciated.
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