@@ -417,7 +417,7 @@ MainInBattleLoop:
417417 jr c , .AIActionUsedEnemyFirst
418418 call ExecuteEnemyMove
419419 ld a , [ wEscapedFromBattle ]
420- and a ; was Teleport, Road , or Whirlwind used to escape from battle?
420+ and a ; was Teleport, Roar , or Whirlwind used to escape from battle?
421421 ret nz ; if so, return
422422 ld a , b
423423 and a
@@ -428,7 +428,7 @@ MainInBattleLoop:
428428 call DrawHUDsAndHPBars
429429 call ExecutePlayerMove
430430 ld a , [ wEscapedFromBattle ]
431- and a ; was Teleport, Road , or Whirlwind used to escape from battle?
431+ and a ; was Teleport, Roar , or Whirlwind used to escape from battle?
432432 ret nz ; if so, return
433433 ld a , b
434434 and a
@@ -441,7 +441,7 @@ MainInBattleLoop:
441441.playerMovesFirst
442442 call ExecutePlayerMove
443443 ld a , [ wEscapedFromBattle ]
444- and a ; was Teleport, Road , or Whirlwind used to escape from battle?
444+ and a ; was Teleport, Roar , or Whirlwind used to escape from battle?
445445 ret nz ; if so, return
446446 ld a , b
447447 and a
@@ -455,7 +455,7 @@ MainInBattleLoop:
455455 jr c , .AIActionUsedPlayerFirst
456456 call ExecuteEnemyMove
457457 ld a , [ wEscapedFromBattle ]
458- and a ; was Teleport, Road , or Whirlwind used to escape from battle?
458+ and a ; was Teleport, Roar , or Whirlwind used to escape from battle?
459459 ret nz ; if so, return
460460 ld a , b
461461 and a
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