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lable SCRIPT_CHAMPIONSROOM_RIVAL_DEFEATED
use 1 tab instead of 7-8 spaces (PKMN Tower)
The first and last part of instructions for Route 22 are the exact same thing - removing duplicate instruction
Replace 7-8 spaces with a single tab (route 22 rival)
Use one tab instead of 7 or 8 spaces
Update wd730 to wStatusFlags5 & lable BIT_SCRIPTED_NPC_MOVEMENT
use one tab instead of 7 spaces
update wCurEnemyLVL to wCurEnemyLevel
Add missing location to instruction
Lable wStatusFlags5 & BIT_UNKNOWN_5_4
Actually lable BIT_SEEN_BY_TRAINER like I said in the last edit
Update "wFlags_0xcd60" to "wMiscFlags" & lable BIT_SEEN_BY_TRAINER
Lable BIT_TEXT_DELAY and add comment per current code
Update to more accurate estimate of code line
Update ".notSony1Battle" to ".notRival1Battle"
Correct typo "own" to "on"
Lable BIT_TRAINER_BATTLE_TRANSITION
One tab instead of 8 spaces
Update "wUnusedD153" to "wUnusedAlreadyOwnedFlag"
Update script/function names that have been renamed since
Fixed a bug where wWasTrainerBattle was not getting reset to zero after certain battles.
Minor changes to some explanation.
Updating for the most recent version of pokered. Also missed a few script additions.
More updates to recent commit
Still updating
started updating the tutorial for the latest commit of pokered
Needed to include overworld Pokemon modification.
Updated the citation
Updated Trainers are not Pokemon (markdown)
Fix up the entire document