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Polish the UI. #32

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sunshinejr opened this issue Apr 20, 2021 · 3 comments
Open

Polish the UI. #32

sunshinejr opened this issue Apr 20, 2021 · 3 comments
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@sunshinejr
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This issue is to polish the UI a little bit. It doesn't look good, but all the time I had I spent on utility features and just made the UI "working", though it's hurting my eyes a bit.

Some screens from what we have:

Upload Queue Planting Session Entities Add/Edit tree

I'd appreciate it if anyone would be able to take a look at it and sketch something out quickly or even try to improve it in code.

@philsturgeon
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philsturgeon commented Apr 21, 2021

General Thoughts

I ended up with pretty cold hands and wearing gloves. Even though they have conductive stuff on them for using phones they're still kinda clunky. Bigger buttons and less clicks would be great!

Upload Queue

Can the upload work in the order of the oldest photo that was taken first? It's possible to start uploading but still keep taking photos. If an upload was happening at the time I ended up taking a duplicate photo then it would be instantly gone. I don't think that happened this time but it would be really easy to make that mistake and switching it to oldest first would minimise the risk.

Could we add some sort of indicator to the upload queue to make it obvious which ones were taken first? I had a scattering of looooads of just 2 different species at the time so it took me a while to figure out that the top of the list was the most recent (maybe X mins ago indicator?)

@philsturgeon
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Here are some thoughts on Add a tree, especially good for upload queues and in field sessions.

Its a few less options we dont need on add, less likely to hit the wrong thing, and morel ike Tinder. :D

You can either click "Yep Same!" or "Nah gotta pick something". If we could have an auto complete dropdown that would be even more amazing.

image

@philsturgeon
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Could we remove the transition effects between adding one, clicking save, the screen goes down, you see the start session view again, then you're into camera? its all a little jump and slow when you're doing a few thousand trees every second adds up. :)

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