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# Sprites | ||
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You will need a Rust compiler. | ||
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`cargo build --release` will create the `spritegen` binary in `target/release` | ||
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To generate spritesheets for the light theme: | ||
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`./target/release/spritegen refill.svg themes/light.json dist/light` | ||
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Creates `dist/light.json`, `dist/light.png`, `dist/[email protected]`, `dist/[email protected]` | ||
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In the basemaps viewer (run `npm run dev` in `/app`), check the "local sprites" box to load sprites from `/sprites/dist` |