Esp32 Audio Kit as SnapClient #8
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I discovered this project today and I was quiet happy, because this is exactly what I want to do. So thank you for sharing this! So let me start by describing what I want to do:
To get used to the esp32 audio kit I tested the Bluetooth example and it worked fine. I connected my phone with the audio-kit and I heart the sound via the speakers connected to the audio kit. So after that I found this example, which sound pretty much as my goal: https://github.com/pschatzmann/arduino-snapclient/blob/main/examples/SnapClientAudioKit/SnapClientAudioKit.ino I changed the codec to Flac. So changed the include, initialized the FLACDecoder flac and added it to the SnapClient init. Further, I changed the SnapClient Config to find WIFI and the SnapServer. After flashing I can see the Arduino SnapClient in the SnapServer Monitoring. But sadly, I do not hear anything. Does somebody know what the problem could be? Update:
The last error is printed on each sound-packet as far as I can see. |
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Replies: 2 comments 5 replies
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Maybe I messed up something with the FLAC decoder in one of my recent changes. I suggest that you try with my recommended Opus |
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I agree: I you just look for a easy working solution for one of the supported ESP32 based Audio Boards with PSRAM this is definitly the better solution. However, the goal of this project was to provide a platform independent implementation with minimal RAM requirements. This requires considerable more time for the user to fine tune things. But it comes with the advantage that you can integrate this into your own application. I will update the readme to make this clear. |
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Maybe I messed up something with the FLAC decoder in one of my recent changes. I suggest that you try with my recommended Opus