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b2dwm.c
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b2dwm.c
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// b2dwm - an abomination
#define _POSIX_C_SOURCE 199309L
#define _BSD_SOURCE
#include <X11/Xlib.h>
#include <X11/XF86keysym.h>
#include <X11/keysym.h>
#include <X11/XKBlib.h>
#include <stdlib.h>
#include <signal.h>
#include <unistd.h>
#include <stdio.h>
#include <time.h>
#include <unistd.h>
#include "b2dwm.h"
static client *list = {0}, *ws_list[10] = {0}, *cur;
static int ws = 1, sw, sh, wx, wy, numlock = 0;
static unsigned int ww, wh;
static Display *d;
static XButtonEvent mouse;
static Window root;
long past;
int gravity = 0;
int running = 1;
static void (*events[LASTEvent])(XEvent *e) = {
[ButtonPress] = button_press,
[ButtonRelease] = button_release,
[ConfigureRequest] = configure_request,
[KeyPress] = key_press,
[MapRequest] = map_request,
[DestroyNotify] = notify_destroy,
[EnterNotify] = notify_enter,
[MotionNotify] = notify_motion
};
#include "config.h"
void win_focus(client *c) {
cur = c;
XSetInputFocus(d, cur->w, RevertToParent, CurrentTime);
}
void notify_destroy(XEvent *e) {
win_del(e->xdestroywindow.window);
if (list) win_focus(list->prev);
}
void notify_enter(XEvent *e) {
while(XCheckTypedEvent(d, EnterNotify, e));
for win if (c->w == e->xcrossing.window) win_focus(c);
}
void notify_motion(XEvent *e) {
if (!mouse.subwindow || cur->f) return;
while(XCheckTypedEvent(d, MotionNotify, e));
while(XCheckTypedWindowEvent(d, mouse.subwindow, MotionNotify, e));
int xd = e->xbutton.x_root - mouse.x_root;
int yd = e->xbutton.y_root - mouse.y_root;
XMoveResizeWindow(d, mouse.subwindow,
wx + (mouse.button == 1 ? xd : 0),
wy + (mouse.button == 1 ? yd : 0),
MAX(1, ww + (mouse.button == 3 ? xd : 0)),
MAX(1, wh + (mouse.button == 3 ? yd : 0)));
for win if (c->w == mouse.subwindow) {
recreateWindow(c->physicsId, wx + (mouse.button == 1 ? xd : 0),
wy + (mouse.button == 1 ? yd : 0),
MAX(1, ww + (mouse.button == 3 ? xd : 0)),
MAX(1, wh + (mouse.button == 3 ? yd : 0)));
}
}
void key_press(XEvent *e) {
KeySym keysym = XkbKeycodeToKeysym(d, e->xkey.keycode, 0, 0);
for (unsigned int i=0; i < sizeof(keys)/sizeof(*keys); ++i)
if (keys[i].keysym == keysym &&
mod_clean(keys[i].mod) == mod_clean(e->xkey.state))
keys[i].function(keys[i].arg);
}
void button_press(XEvent *e) {
if (!e->xbutton.subwindow) return;
win_size(e->xbutton.subwindow, &wx, &wy, &ww, &wh);
XRaiseWindow(d, e->xbutton.subwindow);
mouse = e->xbutton;
}
void button_release(XEvent *e) {
mouse.subwindow = 0;
}
void win_add(Window w) {
client *c;
if (!(c = (client *) calloc(1, sizeof(client))))
exit(1);
c->w = w;
if (list) {
list->prev->next = c;
c->prev = list->prev;
list->prev = c;
c->next = list;
} else {
list = c;
list->prev = list->next = list;
}
ws_save(ws);
c->physicsId = addWindow(d, w, ws);
}
void win_del(Window w) {
client *x = 0;
for win if (c->w == w) x = c;
if (!list || !x) return;
if (x->prev == x) list = 0;
if (list == x) list = x->next;
if (x->next) x->next->prev = x->prev;
if (x->prev) x->prev->next = x->next;
removeWindow(x->physicsId);
free(x);
ws_save(ws);
}
void win_kill(const Arg arg) {
if (cur) XKillClient(d, cur->w);
}
void win_center(const Arg arg) {
client *cl;
if (!cur) return;
for win if (c->w == cur->w) cl = c;
if (!cl) return;
// XResizeWindow(d, cur->w, 200, 300);
// ww = 200, wh = 300;
win_size(cur->w, &(int){0}, &(int){0}, &ww, &wh);
int x = (sw - ww) / 2;
int y = (sh - wh) / 2;
XMoveWindow(d, cur->w, x, y);
recreateWindow(cl->physicsId, x, y, ww, wh);
}
void win_fs(const Arg arg) {
if (!cur) return;
client *cl;
for win if (c->w == cur->w) cl = c;
if ((cur->f = cur->f ? 0 : 1)) {
win_size(cur->w, &cur->wx, &cur->wy, &cur->ww, &cur->wh);
XMoveResizeWindow(d, cur->w, 0, 0, sw, sh);
} else {
XMoveResizeWindow(d, cur->w, cur->wx, cur->wy, cur->ww, cur->wh);
}
win_size(cur->w, &cur->wx, &cur->wy, &cur->ww, &cur->wh);
recreateWindow(cl->physicsId, cur->wx, cur->wy, cur->ww, cur->wh);
}
void win_gravity(const Arg arg) {
gravity = !gravity;
}
void win_to_ws(const Arg arg) {
int tmp = ws;
if (arg.i == tmp) return;
ws_sel(arg.i);
win_add(cur->w);
ws_save(arg.i);
ws_sel(tmp);
win_del(cur->w);
XUnmapWindow(d, cur->w);
ws_save(tmp);
if (list) win_focus(list);
}
void win_prev(const Arg arg) {
if (!cur) return;
XRaiseWindow(d, cur->prev->w);
win_focus(cur->prev);
}
void win_next(const Arg arg) {
if (!cur) return;
XRaiseWindow(d, cur->next->w);
win_focus(cur->next);
}
void ws_go(const Arg arg) {
int tmp = ws;
if (arg.i == ws) return;
ws_save(ws);
ws_sel(arg.i);
for win XMapWindow(d, c->w);
ws_sel(tmp);
for win XUnmapWindow(d, c->w);
ws_sel(arg.i);
if (list) win_focus(list); else cur = 0;
}
void configure_request(XEvent *e) {
XConfigureRequestEvent *ev = &e->xconfigurerequest;
XConfigureWindow(d, ev->window, ev->value_mask, &(XWindowChanges) {
.x = ev->x,
.y = ev->y,
.width = ev->width,
.height = ev->height,
.sibling = ev->above,
.stack_mode = ev->detail
});
for win if (c->w == ev->window)
recreateWindow(c->physicsId, ev->x, ev->y, ev->width, ev->height);
}
void map_request(XEvent *e) {
Window w = e->xmaprequest.window;
XSelectInput(d, w, StructureNotifyMask|EnterWindowMask);
win_size(w, &wx, &wy, &ww, &wh);
win_add(w);
cur = list->prev;
if (wx + wy == 0) win_center((Arg){0});
XMapWindow(d, w);
win_focus(list->prev);
}
void quit(const Arg arg) {
running = 0;
}
void run(const Arg arg) {
if (fork()) return;
if (d) close(ConnectionNumber(d));
setsid();
execvp((char*)arg.com[0], (char**)arg.com);
}
void input_grab(Window root) {
unsigned int i, j, modifiers[] = {0, LockMask, numlock, numlock|LockMask};
XModifierKeymap *modmap = XGetModifierMapping(d);
KeyCode code;
for (i = 0; i < 8; i++)
for (int k = 0; k < modmap->max_keypermod; k++)
if (modmap->modifiermap[i * modmap->max_keypermod + k]
== XKeysymToKeycode(d, 0xff7f))
numlock = (1 << i);
for (i = 0; i < sizeof(keys)/sizeof(*keys); i++)
if ((code = XKeysymToKeycode(d, keys[i].keysym)))
for (j = 0; j < sizeof(modifiers)/sizeof(*modifiers); j++)
XGrabKey(d, code, keys[i].mod | modifiers[j], root,
True, GrabModeAsync, GrabModeAsync);
for (i = 1; i < 4; i += 2)
for (j = 0; j < sizeof(modifiers)/sizeof(*modifiers); j++)
XGrabButton(d, i, MOD | modifiers[j], root, True,
ButtonPressMask|ButtonReleaseMask|PointerMotionMask,
GrabModeAsync, GrabModeAsync, 0, 0);
XFreeModifiermap(modmap);
}
int main(void) {
XEvent ev;
if (!(d = XOpenDisplay(0))) exit(1);
signal(SIGCHLD, SIG_IGN);
XSetErrorHandler(xerror);
int s = DefaultScreen(d);
root = RootWindow(d, s);
sw = XDisplayWidth(d, s);
sh = XDisplayHeight(d, s);
XSelectInput(d, root, SubstructureRedirectMask);
XDefineCursor(d, root, XCreateFontCursor(d, 68));
input_grab(root);
physicsInit(sw, sh);
while (running) {
if (gravity)
physicsUpdate(16, d);
while (XPending(d)) {
XNextEvent(d, &ev);
if (events[ev.type])
events[ev.type](&ev);
}
usleep(16000);
}
}